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Zelrin

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Revision as of 09:41, 24 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{PageSeo | description = High Gish'ra Zelrin is a Gish'ra encountered and fought at the beginning of Act Three attacking the party during a long rest. | image = Zelrin Model.png }} {{SpoilerWarning}} {{Infobox creature | name = High Gish'ra Zelrin | race = Githyanki | image = <gallery> Zelrin Model.png|Model Portrait Zelrin.png|Portrait </gallery> | size = Medium | class = Monk | subclass = Way of the Open Hand | type = Humanoid | archetype = Gish'ra (...")
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High Gish'ra Zelrin is a Gish'ra encountered at the beginning of Act Three attacking the party during a long rest. He is part of Orpheus Orpheus' honour guard, and is fighting to free him.

Involvement[edit | edit source]

During a long rest at the end of Act Two, the party is suddenly woken to an attack by various githyanki monks. Zelrin is part of the second wave of githyanki that spawns from the portal.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Unarmed Strike Monk.webp
Unarmed Strike Unarmed Strike ()
Swiftly strike an enemy as a bonus action.
 Melee: 1.5 m / 5  ft
Step of the Wind Dash.webp
Step of the Wind: Dash Step of the Wind: Dash ()
Double your movement speed. Jump no longer requires a Bonus action.
 Range: Self
Flurry of Blows Topple.webp
Flurry of Blows: Topple Flurry of Blows: Topple ()
+
Punch twice in quick succession and potentially knock the target Prone Prone.
DEX Save
 Melee: 1.5 m / 5  ft

Allies[edit | edit source]