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Flurry of Blows: Topple
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Flurry of Blows: Topple is a bonus action that enhances your to knock your target prone.
Description
Punch twice in quick succession and potentially knock the target .
Properties
- Cost:
-
Bonus action +
Ki Point
- Damage:
-
1d4 (1~4) + Dexterity modifier
Bludgeoning
- +
1d4 (1~4) + Dexterity modifier
Bludgeoning
- Details:
-
Attack roll
-
Melee: 1.5 m / 5 ft
- Equivalent to two normal unarmed attacks.
- Affected by , scaling with your level.
- Affected by , scaling with your Strength or Dexterity, whichever is higher.
Condition: Prone
Duration: 1 turn
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Classes:
- Class level 3: Way of the Open Hand
Notes
- Does not trigger Extra Attack.
- Additional sources of
Bonus action such as Wholeness of Body or Thief → Fast Hands may be used to execute this multiple times per turn.
- Affected by all bonuses that apply to regular unarmed attacks, such as Manifestation of Body / Soul / Mind from Way of the Open Hand.