Diving Strike: Difference between revisions

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'''Diving Strike''' is a [[Wildheart]] Barbarians Action. This ability allows them to use their eagle-like anger to attack enemies from the sky.
{{WeaponActionPage
| summary = '''Diving Strike''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone.
| description = Leap down unto a foe below you, dealing normal weapon damage and knocking them {{Cond|Prone}}.


[[File:Diving Strike Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
You do not take Falling damage. You must be at least {{Distance|m=1.5|ft=5}} above your target.
| title = <div style="font-size:105%; font-family:Georgia;">''"Leap down unto a foe below you, dealing Weapon Damage and knocking them [[Condition#Prone|Prone]].


You do not take Falling damage. You must be at least 1.5m / 5ft above your target.
Available only when {{Cond|Rage|Raging}}.
 
| image = Diving Strike.webp
Available only when [[Rage|Raging]]."''</div>
| controller icon = Diving Strike Icon.webp
----
| icon = Diving Strike Unfaded Icon.webp
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div>
| damage = weapon
----
| cost = action
| Damage = Weapon Damage
| range = jump
| Range = 5m / 15ft
| attack roll = yes
| Condition = [[Condition#Prone|Prone]]
| recharge =  
| Duration = 2 turns
| condition = Prone
}}]]
| condition save =
 
| condition duration = 2
== Description ==
| class learns at level 3 = Wildheart
Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them [[Condition#Prone|Prone]].
| notes =
 
* Any effects that boost jump range like the [[Athlete]] [[Feats|feat]] or {{SAI|Enhance Leap}} will apply to '''Diving Strike''' as well.
You do not take Falling damage. You must be at least {{C|1.5m / 5ft}} above your target.
* A stack of two [[Crate|crates]] is sufficient to get the required {{Distance|m=1.5|ft=5}} height advantage against a target on level ground.
 
}}
Available only when [[Rage|Raging]].
{{BarbarianNavbox}}
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action}}
 
''Only available in combat''
 
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 5m / 15ft}}
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong>
|-
| <code>[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns</code></strong>
 
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].
 
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature.
 
* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}

Revision as of 19:41, 18 April 2024

Diving Strike.webp

Diving Strike is a Wildheart Barbarian action only available while using Rage: Eagle Heart Rage: Eagle Heart, allowing you to leap down on a target dealing damage and knocking them prone.

Description

Leap down unto a foe below you, dealing normal weapon damage and knocking them Prone Prone.

You do not take Falling damage. You must be at least 1.5 m / 5 ft above your target.

Available only when Rage Raging.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
 Range: Jump Jump range

Condition: Prone

Prone Prone

Duration: 2 turns

How to learn

Classes:

Notes

  • Any effects that boost jump range like the Athlete feat or Enhance Leap Enhance Leap will apply to Diving Strike as well.
  • A stack of two crates is sufficient to get the required 1.5 m / 5 ft height advantage against a target on level ground.