Trickery Domain: Difference between revisions

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(Added concentration and ritual icons to applicable spells.)
(Formatting + SAI templating)
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=== Level 1 ===
=== Level 1 ===


==== {{IconLink|Blessing of the Trickster Icon.webp|Blessing of the Trickster}} {{Icon|Concentration Icon.png|16px}} ====
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Charm Person|c=16}}
** {{SAI|Disguise Self|c=16}}
 
==== {{SAI|Blessing of the Trickster|w=40|c=16}} ====
* Grant another creature [[Advantage]] on [[Stealth]] [[Ability Check|Checks]].
* Grant another creature [[Advantage]] on [[Stealth]] [[Ability Check|Checks]].
==== Domain Spells ====
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Charm Person Icon.webp|Charm Person}} {{Icon|Concentration Icon.png|16px}}
** {{IconLink|Disguise Self Icon.webp|Disguise Self}} {{Icon|Ritual Spell Icon.png|16px}}


=== Level 2 ===
=== Level 2 ===


==== {{IconLink|Invoke Duplicity Icon.webp|Invoke Duplicity}} {{Icon|Concentration Icon.png|16px}} ====
==== {{SAI|Invoke Duplicity|w=40|c=16}} ====
* {{SmallIcon|Channel Divinity Charges Icons.png}} '''Channel Divinity Action:''' Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{Distance|m=3|ft=10}} of it.
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{Distance|m=3|ft=10}} of it.


=== Level 3 ===
=== Level 3 ===


==== Domain Spells ====
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Mirror Image}}
** {{IconLink|Mirror Image Icon.webp|Mirror Image}}
** {{SAI|Pass Without Trace|c=16}}
** {{IconLink|Pass Without Trace Icon.webp|Pass Without Trace}} {{Icon|Concentration Icon.png|16px}}


=== Level 5 ===
=== Level 5 ===


==== Domain Spells ====
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Bestow Curse|c=16}}
** {{IconLink|Bestow Curse Icon.webp|Bestow Curse}} {{Icon|Concentration Icon.png|16px}}
** {{SAI|Fear|c=16}}
** {{IconLink|Fear Icon.webp|Fear}} {{Icon|Concentration Icon.png|16px}}


=== Level 7 ===
=== Level 7 ===


==== Domain Spells ====
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Dimension Door}}
** {{IconLink|Dimension Door Icon.webp|Dimension Door}}
** {{SAI|Polymorph|c=16}}
** {{IconLink|Polymorph Icon.webp|Polymorph}} {{Icon|Concentration Icon.png|16px}}


=== Level 8 ===
=== Level 8 ===


==== {{IconLink|Divine Strike Melee Icon.webp|Divine Strike|Divine Strike: Poison}} ====
==== {{SAI|Divine Strike: Poison|w=40}} ====
* Deal {{DamageText|1d8|Poison}} in addition to your weapon's weapon damage.
* Deal {{DamageText|1d8|Poison}} in addition to your weapon's weapon damage.


=== Level 9 ===
=== Level 9 ===


==== Domain Spells ====
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Dominate Person|c=16}}
** {{IconLink|Dominate Person Icon.webp|Dominate Person}} {{Icon|Concentration Icon.png|16px}}
** {{SAI|Seeming|c=16}}
** {{IconLink|Seeming Icon.webp|Seeming}} {{Icon|Concentration Icon.png|16px}}


== External Links ==
== External Links ==

Revision as of 21:02, 31 October 2023

Template:Up to date
A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.
Class Cleric Trickery Badge Icon.png
Class Cleric Trickery Badge Icon.png
A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.

Trickery Domain is one of the Subclasses of Cleric. These Clerics are more specialized in stealth and illusion magic.

Subclass Features

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Blessing of the Trickster Blessing of the Trickster

Level 2

Invoke Duplicity Invoke Duplicity

  • Channel Divinity Action: Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3 m / 10 ft of it.

Level 3

Level 5

Level 7

Level 8

Divine Strike: Poison Divine Strike: Poison

  • Deal 1d8Damage TypesPoison in addition to your weapon's weapon damage.

Level 9

External Links