Way of Shadow: Difference between revisions

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=== Level 5 ===
=== Level 5 ===
{{Icon|Cloak of Shadows Icon.png|24}}'''Cloak of Shadows''': Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] if you are obscured.
{{Icon|Cloak of Shadows Icon.png|24}}'''Cloak of Shadows''': Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] if you are [[Obscured]].


* {{Icon|Warning Icon.png|24}}Area must be Lightly or Heavily Obscured.
* {{Icon|Warning Icon.png|24}}Area must be [[Lightly Obscured|Lightly]] or [[Heavily Obscured]].
* !invisibility ends early if you attack, cast another spell, take an action, or take damage.
* !invisibility ends early if you attack, cast another spell, take an action, or take damage.
* {{Range|Self}}
* {{Range|Self}}
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*Shadow Step(Condition): Affected entity has {{Advantage}} on your next melee{{Attack Roll}}.
*Shadow Step(Condition): Affected entity has {{Advantage}} on your next melee{{Attack Roll}}.
**{{Duration|1}}
**{{Duration|1}}
*{{Icon|Warning Icon.png|24}}Area must be Lightly or Heavily Obscured.
*{{Icon|Warning Icon.png|24}}Area must be [[Lightly Obscured|Lightly]] or [[Heavily Obscured]].
*{{Range|m=18|ft=60}}
*{{Range|m=18|ft=60}}
*{{Action|Bonus}}
*{{Action|Bonus}}

Revision as of 03:46, 16 September 2023

Template:Up to date
You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Class Monk Shadow Badge Icon.png
Way of Shadow is one of the subclasses of Monk. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.


Subclass Features

Level 3

Action Hide.pngShadow Arts: Hide: Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.

Pass Without Trace Icon.pngShadow Arts: Pass Without Trace: Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.

Action + 2Ki Points

Darkness Icon.pngShadow Arts: Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.

  •  Range: 18 m / 60 ft
  • Radius: 5 m / 17 ft
  • Duration: 10 turns
  • Concentration Concentration

Action + 2Ki Points

Darkvision Icon.pngShadow Arts: Darkvision: Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft.

  •  Melee: 1.5 m / 5  ft
  • Duration: Until Long rest

Action + 2Ki Points

Silence Icon.pngShadow Arts: Silence: Create a sound-proof sphere. All within are Silenced and Immune toDamage TypesThunder damage.

  • Warning Icon.pngUsing this spell might turn targets hostile
  •  Range: 18 m / 60 ft
  • Radius: 5 m / 17 ft
  • Duration: 100 turns
  • Concentration Concentration

Action + 2Ki Points

Minor Illusion Icon.pngCantrip: Minor Illusion: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.

  •  Range: 18 m / 60 ft
  • Duration: 10 turns
  • Action

Level 5

Cloak of Shadows Icon.pngCloak of Shadows: Wrap yourself in shadows to become Invisible if you are Obscured.

  • Warning Icon.pngArea must be Lightly or Heavily Obscured.
  • !invisibility ends early if you attack, cast another spell, take an action, or take damage.
  •  Range: Self
  • Duration: 10 turns
  • Action

Level 6

Action Monk ShadowStep.pngShadow Step: Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next meleeAttack roll.

Level 11

Action ShadowStrike.pngShadow Strike: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.

Action + 3Ki Points

Action ShadowStrike.pngShadow Strike: Unarmed: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.

Action + 3Ki Points