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Channel Oath Charge
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Channel Oath Charge is a class-specific resource for Paladins.
Overview[edit | edit source]
The exact effects available when used vary depending on which Oath the paladin swore when taking the class. Though paladins will only ever have a single charge available to them, it is replenished on a short or long rest.
If a paladin breaks their oath, then they become unable to use their Channel Oath abilities until they speak with the Oathbreaker Knight, and either reclaim their previous oath or discard it and become an Oathbreaker.
Channel Oath actions[edit | edit source]
| Name | Cost | Effect | Learned by |
|---|---|---|---|
| + | Call upon your Oath to grant a vengeful aura that deals 1d4Radiant damage to anyone who hits them with a melee attack. | Class Level 1 Oath of Devotion | |
| + | Heal yourself and all nearby allies. Regain the same amount the next turn. | Class Level 1 Oath of the Ancients | |
| + | Target yourself or an ally to additionally grant the target's proficiency bonus to their Attack Rolls. | Class Level 1 Oath of the Crown | |
| + | You or an ally's weapon attacks deal an additional Charisma modifierRadiant damage and can Daze enemies for 1 turn. | Class Level 1 Oath of Vengeance | |
| + | Steep an enemy in the darkness that churns within you. The target takes 1d4 + Charisma ModifierNecrotic damage each turn and Attack Rolls against it have Advantage. | Class Level 1 Oathbreaker | |
| + | Turn your weapon into a Sacred Weapon. It has a higher chance of hitting, and emits a bright light. | Class Level 3 Oath of Devotion | |
| + | Turn nearby undead and fiends. They are forced to flee and cannot come close to you. | Class Level 3 Oath of Devotion | |
| + | Invoke primaeval forces to restrain an enemy. | Class Level 3 Oath of the Ancients | |
| + | Channel your Oath using ancient words to Turn nearby Fey and Fiends. | Class Level 3 Oath of the Ancients | |
| + | Challenge the enemies around you, compelling them to attack only you. Any attacks they might make against other targets have Disadvantage. | Class Level 3 Oath of the Crown | |
| + | Shout out and heal all nearby non-enemy creatures. | Class Level 3 Oath of the Crown | |
| + | Frighten an enemy. They have Disadvantage on ability checks and Attack rolls, and they cannot move. | Class Level 3 Oath of Vengeance | |
| + | Gain Advantage on Attack Rolls against an enemy. | Class Level 3 Oath of Vengeance | |
| + | Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies. | Class Level 3 Oathbreaker | |
| + | Let your darkest emotions burst forth as a menacing pulse to Frighten nearby enemies. | Class Level 3 Oathbreaker |
Related items[edit | edit source]
- Armour of Devotion: Once per long rest, restore a spent Channel Oath charge without resting.
- Gloves of Heroism: Grants Heroism to the caster for 10 turns upon activating any Channel Oath ability.
Related actions[edit | edit source]
- Conquering Presence - The channel oath action for Oath of Conquest paladins. This is not a subclass available to player characters and is used only by NPCs.