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Drilldown: spells
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- spells (1650)
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spells > spell range :
/60 or
30/100 or
melee
& damage :
1d4 or
4d6 or
weapon or
None
& recharge:
None
Use the filters below to narrow your results.
name:
None (92) ·
Bard (9) ·
Cleric (15) ·
Druid (15) ·
Paladin (7) ·
Ranger (8) ·
Sorcerer (10) ·
Warlock (5) ·
Wizard (15)
None (85) ·
Bludgeoning (7) ·
Fire (1) ·
Piercing (9) ·
Psychic (1) ·
Slashing (6) ·
t (1) ·
Weapon (10)
None (100) ·
Bludgeoning (4) ·
Cold (2) ·
Fire (1) ·
Force (1) ·
Lightning (1) ·
Piercing (1) ·
Poison (3) ·
Psychic (3) ·
Radiant (1) ·
Weapon (3)
Showing below up to 120 results in range #1 to #120.
A
B
- Bane's Wrath
- Barkskin
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Bat)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Phase Spiderling)
- Bite (Tiny Spider)
- Bite (Worg)
- Branding Smite (Melee)
- Bull's Strength
- Burning Claws
C
- Cat's Grace
- Claws (Imp)
- Claws (Quasit)
- Cocoon
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
D
- Dispel Evil And Good: Break Enchantment
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
- Fire Shield: Chill
- Fire Shield: Warm
- Flail of Madness
- Flail of Pain
- Flail of Paralysis
- Flurry of Blows
- Flurry of Blows: Push
- Flurry of Blows: Stagger
- Flurry of Blows: Topple
- Fox's Cunning
- Freedom of Movement
- Freezing Claws
G
- Gaseous Form
- Giant Killer
- Goodberry
- Grant Flight
- Great Weapon Master: Bonus Attack (attack)
- Greater Restoration
- Guidance
H
I
J
K
L
M
- Mage Armour
- Magic Weapon
- Main Hand Attack
- Maintain Hypnotic Gaze
- Mobile Flourish (Melee)
- Multiattack (Flind)
- Multiattack (Gnoll)
O
P
- Pacifying Spores
- Press the Advantage
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Punish Divinity
R
S
- Shadow Arts: Darkvision
- Shadow Teleport (Meazel)
- Shield Blow
- Slay
- Sting
- Stoneskin
- Stunning Strike (Melee)