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Drilldown: weapons
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weapons > melee or ranged:
melee
& type :
Daggers or
Greatclubs or
Pikes or
Quarterstaves or
Scimitars
& passives main hand:
None
Use the filters below to narrow your results.
name:
1d10 (3) ·
1d10 + 1 (4) ·
1d10 + 2 (2) ·
1d4 (14) ·
1d4 + 1 (15) ·
1d4 + 2 (4) ·
1d6 (21) ·
1d6 + 1 (17) ·
1d6 + 2 (13) ·
1d6 + 3 (1) ·
1d8 (2) ·
1d8 + 1 (4) ·
2d12 (1) ·
2d8 (2) ·
3d6 (1)
None (89) ·
Cold (2) ·
Fire (3) ·
Force (1) ·
Necrotic (5) ·
Piercing (1) ·
Poison (1) ·
Psychic (1) ·
Thunder (1)
passives:
Showing below up to 107 results in range #1 to #107.
A
- Adamantine Scimitar
- Arcane Absorption Dagger
- Argument Solver
- Artificial Leech
- Artificial Leech (+1)
- Assassin's Touch
B
C
D
- Dagger
- Dagger
- Dagger +1
- Dagger +2
- Dagger of Shar
- Despair of Athkatla
- Djinni Scimitar
- Dolor Amarus
- Dread Iron Dagger
- Druid Quarterstaff
F
G
- Gleamdance Dagger
- Gnarled Tree Branch
- Goblin Scimitar
- Goblinbane Dagger
- Gold Wyrmling Staff
- Greatclub
- Greatclub (Minotaur)
- Greatclub +1
H
I
J
K
M
N
P
Q
R
- Rain Dancer
- Rat Bat
- Returning Pike
- Rhapsody
- Ritual Dagger
- Ritual Dagger of Shar
- Ritual Staff
- Rusted Blade
- Rusty Dagger
- Rusty Pike
- Rusty Scimitar
S
- Scalpel
- Scalpel
- Scimitar
- Scimitar (Akabi)
- Scimitar (Sharran)
- Scimitar +1
- Scimitar +2
- Scimitar of Cinder
- Shar's Sting
- Speedy Reply
- Spiderstep Staff
- Staff
- Staff of a Mumbling Wizard
- Staff of Accretion
- Staff of Arcane Blessing
- Staff of Cherished Necromancy
- Staff of Crones
- Staff of Interruption
- Staff of Spellpower
- Staff of the Emperor
- Staff of the Moonmaiden
- Staff of the Ram
- Stillmaker
- Sussur Dagger
- Sylvan Scimitar
- Syringe
- Syringe (+1)