Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Globe of Invulnerability | Abjuration | Sorcerer Wizard |
18m | 3m | Create a barrier that makes creatures and objects inside it Immune to all damage. |
Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Globe of Invulnerability | Abjuration | Sorcerer Wizard |
18m | 3m | Create a barrier that makes creatures and objects inside it Immune to all damage. |
Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Arcane Gate | Conjuration | Sorcerer Warlock Wizard |
18m | Create two linked teleportation portals within range. All creatures, including enemies, may travel between the two portals as a free action. The game's pathfinding will automatically navigate through a portal if it is the shorter route. | ||||||||
Heroes' Feast | Conjuration | Cleric Druid |
0 | 18m | You and everyone around can't be Poisoned, Diseased, or Frightened. Everyone's maximum Hit Points increases by 12, and they make Wisdom Saving throws with Advantage. | |||||||
Planar Ally | Conjuration | Cleric | 18m | Beseech one of these otherworldly entities for aid. Summon either an Elemental, Celestial, or Fiend to fight for you. Duration: Until Long rest | ||||||||
Wall of Thorns | Conjuration | Druid | 18m | Create a wall of pliable, twisting thorns surrounded by Entangling vines. |
No results
Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Otto's Irresistible Dance | Enchantment | Bard Wizard |
9m | Cause a creature to start dancing, making it unable to take Actions or Move. Its attackers have Advantage on Attack rolls. |
Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Blade Barrier | Evocation | Cleric | 18m | Summons a wall of razor-sharp blades that turns the area into Difficult Terrain and damages anyone foolish enough to come close. | ||||||||
Chain Lightning | Evocation | Sorcerer Wizard |
18m | Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range. | ||||||||
Heal | Evocation | Cleric Druid |
18m | Heals a target's wounds and remove Blindness and any diseases. | ||||||||
Otiluke's Freezing Sphere | Evocation | Wizard | 1.5m | Create a ball of churning ice that can be launched instantly to generate a frosty explosion or stored for later use. | ||||||||
Sunbeam | Evocation | Druid Sorcerer Wizard |
CON | m | 18m | A beam of brilliant light sears and Blinds all creatures in its path. | ||||||
Wall of Ice | Evocation | Wizard | 18m | Raise a wall of solid ice that deals 10d6Cold damage to anyone standing in its way. |
No results
Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Circle of Death | Necromancy | Sorcerer Warlock Wizard |
18m | 9m | Sculpt a massive sphere of entropic energy around a creature. Devastate the target and all surrounding creatures. | |||||||
Create Undead | Necromancy | Cleric Warlock Wizard |
3m | Create a corpse as a heinous mummy that fights by your side. | ||||||||
Eyebite | Necromancy | Bard Sorcerer Warlock Wizard |
WIS | 18m | Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. | |||||||
Harm | Necromancy | Cleric | CON | 18m | Reduce a target's maximum Hit Points, but never below 1. |
Name | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Disintegrate | Transmutation | Sorcerer Wizard |
9m | Shoot a thin green ray from your finger. If the spell reduces the target to 0 hit points, it disintegrates into a crumbly ash. | ||||||||
Flesh to Stone | Transmutation | Warlock Wizard |
CON | 18m | Atrophy a foe, Restraining them until they temporarily turn to stone. | |||||||
Wind Walk | Transmutation | Druid | 9m | Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. |