Ad placeholder
Rage: Tiger Heart: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Added warnings) |
(Damage scaling bug) |
||
Line 19: | Line 19: | ||
| save = | | save = | ||
| additional = | | additional = | ||
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''. | | higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}. | ||
| condition = Rage: Tiger Heart | | condition = Rage: Tiger Heart | ||
| condition duration = 10 | | condition duration = 10 | ||
Line 26: | Line 26: | ||
| class learns at level 3 = Wildheart | | class learns at level 3 = Wildheart | ||
| notes = | | notes = | ||
* The level 9 damage increase does not get applied to throwing damage. | |||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 03:40, 5 January 2024
Template:Up to date
Rage: Tiger Heart is a Bonus Action. This ability allows them to use their tiger-like anger to increase their jump distance.
Description
Go into a Rage that empowers your leaps.
You can use , and your jump distance increases by 4.5 m / 15 ft.Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Bonus action + Rage Charge
- Details:
- Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3[See Notes].
Condition: Rage: Tiger Heart
Duration: 10 turns
- Jump distance increased by 4.5 m / 15 ft and can use .
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
How to learn
Classes:
- Class level 3: Wildheart
Notes
- The level 9 damage increase does not get applied to throwing damage.