Rage: Eagle Heart: Difference between revisions
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| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}. | | higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}. | ||
| condition = Rage: Eagle Heart | | condition = Rage: Eagle Heart | ||
| condition duration = 10 | | condition duration = 10 |
Latest revision as of 03:17, 28 April 2024
Rage: Eagle Heart is a Wildheart Barbarian bonus action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
Description
Enter a
that makes you near untouchable.You can use
Foes also have . Disadvantage on against you, and you can use as a bonus action.Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Bonus action + Rage Charge
- Details:
- Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3[See Notes].
Condition: Rage: Eagle Heart
Duration: 10 turns
- Can use Bonus action, and foes have Disadvantage on . as a
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.