Modding:NPC Head Models: Difference between revisions
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This page contains other/NPC Head Models. These heads are not found in BG3's Character Creator. For heads that are found in the Character Creator, see Guide:Head Models.
No edit summary |
(→Tieflings: Adds a row for the old/datamined head Karlach head. This is NOT the Tiefling A strong body. That one is similarly named but a completely different mesh and has "_Remap" in the name. This is the one used by the "Datamined Karlach" type mods. As a similar entry for Nightsong's old regular body head exists, I assume this is acceptable.) |
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{{DISPLAYTITLE:NPC Head Models}} | {{DISPLAYTITLE:NPC Head Models}} | ||
<div class="nomobile" column-width: "60em2;> | <div class="nomobile" column-width: "60em2;>{{PageSeo | ||
{ | |title=Modding Resources | ||
| | |description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | ||
|image=Modding_resources.webp | |||
}}{{Modding box}}{{Modding sidebar}}</div>This page contains other/NPC Head Models. These heads are not found in BG3's Character Creator. For heads that are found in the Character Creator, see [[Guide:Head Models]]. | |||
| | == Information on using this resource == | ||
| | To use this resource, make sure you have BG3 Modder's Multitool, and that you have the Models.pak unpacked. Navigate to the folder your multitool is in, and then locate the ''UnpackedData'' folder. This is where you will find all of these head models. The specific file paths for each race are above each table for easy reference. | ||
If you want to edit one of these heads to create a custom head, simply visit the .GR2 file path and import your preferred head into Blender using BG3/DOS Collada Exporter plugin. | |||
If you want to make a race mod and add the heads below, add their ''VisualResourceID'' to ''CharacterCreationAppearanceVisuals.lsx''. | |||
If you are making a head based on one of these heads, and the edits aren't severe enough that you need to make a custom skeleton, use the ''SkeletonResource'' of the vanilla head for your ''VisualBank'' entry in your ''_merged.lsf.lsx''.<div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div> | |||
== Dwarves == | == Dwarves == | ||
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! NPC Name !! Asset Name !! VisualResourceID !! SkeletonResource !! Image | ! NPC Name !! Asset Name !! VisualResourceID !! SkeletonResource !! Image | ||
|- | |- | ||
| Elder A|| HUM_F_NKD_Elder_Head_A|| || | | Elder A|| HUM_F_NKD_Elder_Head_A|| || | ||
|[[File:HUM F NKD Elder Head A.jpg|thumb]] | |||
|- | |- | ||
|Elder B | |Elder B | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Abdirak.jpg|thumb]] | ||
|- | |- | ||
|Aradin | |Aradin | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Aradin.jpg|thumb]] | ||
|- | |- | ||
|Deva | |Deva | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Deva.jpg|thumb]] | ||
|- | |- | ||
|Dribbles | |Dribbles | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Dribbles.jpg|thumb]] | ||
|- | |- | ||
|Elminster | |Elminster | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Elminster.jpg|thumb]] | ||
|- | |- | ||
|Gale | |Gale | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Gale.jpg|thumb]] | ||
|- | |- | ||
|Gortash | |Gortash | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Gortash.jpg|thumb]] | ||
|- | |- | ||
|Lorroakan | |Lorroakan | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Lorroakan.jpg|thumb]] | ||
|- | |- | ||
|Oscar | |Oscar | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Oscar.jpg|thumb]] | ||
|- | |- | ||
|Raphael | |Raphael | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Raphael.jpg|thumb]] | ||
|- | |- | ||
|Rath | |Rath | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Rath.jpg|thumb]] | ||
|- | |- | ||
|Ravengard | |Ravengard | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Ravengard.jpg|thumb]] | ||
|- | |- | ||
|Volo | |Volo | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Volo.jpg|thumb]] | ||
|- | |- | ||
|Wyll | |Wyll | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Wyll.jpg|thumb]] | ||
|- | |- | ||
|Wyll Devil | |Wyll Devil | ||
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| | | | ||
| | | | ||
| | |[[File:HUM M NKD Head Wyll Devil.jpg|thumb]] | ||
|- | |- | ||
|Minsc | |Minsc | ||
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| | | | ||
| | | | ||
| | |[[File:HUM MS NKD Head Minsc.jpg|thumb]] | ||
|- | |- | ||
|Sarevok | |Sarevok | ||
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| | | | ||
| | | | ||
| | |[[File:HUM MS NKD Head Sarevok.jpg|thumb]] | ||
|} | |} | ||
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| | | | ||
|[[File:TIF FS NKD Head Karlach.jpg|thumb]] | |[[File:TIF FS NKD Head Karlach.jpg|thumb]] | ||
|- | |||
|Karlach Old | |||
|TIF_FS_NKD_Head_A | |||
| | |||
| | |||
| | |||
|- | |- | ||
|Elder B | |Elder B | ||
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|[[File:TIF M NKD Head Zevlor.jpg|thumb]] | |[[File:TIF M NKD Head Zevlor.jpg|thumb]] | ||
|} | |} | ||
{{Modding navbox}} | |||
{{DEFAULTSORT:Modding:NPC_Head_Models}} | {{DEFAULTSORT:Modding:NPC_Head_Models}} | ||
[[Category:Modding resources]] | |||
[[Category:Head modding]] |
Revision as of 06:33, 2 June 2024
This page is a modding page, and follows its own rules and standards separate from the rest of the wiki. |
bg3.wiki modding |
---|
Modding homepage |
Modding resources - Meshes, Models, Tools, etc. |
Modding guides |
Hair modding |
Head modding |
Item modding - Armours, Outfits, Weapons etc. |
Race/class modding |
Information on using this resource
To use this resource, make sure you have BG3 Modder's Multitool, and that you have the Models.pak unpacked. Navigate to the folder your multitool is in, and then locate the UnpackedData folder. This is where you will find all of these head models. The specific file paths for each race are above each table for easy reference.
If you want to edit one of these heads to create a custom head, simply visit the .GR2 file path and import your preferred head into Blender using BG3/DOS Collada Exporter plugin.
If you want to make a race mod and add the heads below, add their VisualResourceID to CharacterCreationAppearanceVisuals.lsx.
If you are making a head based on one of these heads, and the edits aren't severe enough that you need to make a custom skeleton, use the SkeletonResource of the vanilla head for your VisualBank entry in your _merged.lsf.lsx.Dwarves
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Elder A | DWR_F_NKD_Elder_Head_A | 918a8daf-b327-2167-22eb-93f709251821 | 32fd75b6-bc48-c6cc-1133-388ba9621f8a | |
Nettie | DWR_F_NKD_Head_Nettie | 9334fb24-ddca-5187-4152-9945b512ce17 | 12bd8cec-6659-bbd2-090c-ab56ee1bb892 |
Elves
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Arnell | ELF_M_NKD_Head_Arnell | |||
Astarion | ELF_M_NKD_Head_Astarion | |||
Cazador | ELF_M_NKD_Head_Cazador | |||
Florrick | ELF_F_NKD_Head_Florrick | |||
Halsin | ELF_MS_NKD_Head_Halsin | |||
Kagha | ELF_F_NKD_Head_Kagha | |||
Minthara | ELF_F_NKD_Head_Minthara | |||
Viconia | ELF_F_NKD_Head_Viconia |
Githyanki
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Lae'zel | GTY_F_NKD_Head_Laezel | |||
Vlaakith | GTY_F_NKD_Head_Vlaakith | |||
Elder A | GTY_M_NKD_Elder_Head_A | |||
Kithrak Voss | GTY_M_NKD_Head_Kithrak_Voss | |||
Kithrak Voss Scarred | GTY_M_NKD_Head_Kithrak_Voss_Scarred | |||
Orpheus | GTY_M_NKD_Head_Orpheus | |||
Templar | GTY_M_NKD_Head_Templar |
Gnomes
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Elder A | GNO_M_NKD_Elder_Head_A | |||
Barcus Wroot | GNO_M_NKD_Head_Barcus_Wroot | |||
Wulbren Bongle | GNO_M_NKD_Head_Wulbren_Bongle |
Half-Elves
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Isobel | HEL_F_NKD_Head_Isobel | |||
Jaheira | HEL_F_NKD_Head_Jaheira | |||
Shadowheart | HEL_F_NKD_Head_Shadowheart | |||
Ketheric | HEL_M_NKD_Head_Ketheric |
Halflings
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Elder A | HFL_F_NKD_Elder_Head_A |
Humans
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Elder A | HUM_F_NKD_Elder_Head_A | |||
Elder B | HUM_F_NKD_Elder_Head_B | |||
Emmeline | HUM_F_NKD_Head_Emmeline | |||
Keene | HUM_F_NKD_Head_Keene | |||
Mayrina | HUM_F_NKD_Head_Mayrina | |||
Mizora | HUM_F_NKD_Head_Mizora | |||
Mystra | HUM_F_NKD_Head_Mystra | |||
Nightsong Old | HUM_F_NKD_Head_Nightsong_OLD | |||
Nightsong | HUM_FS_NKD_Head_Nightsong | |||
Ringmaster | HUM_FS_NKD_Head_Ringmaster | |||
Abdirak | HUM_M_NKD_Head_Abdirak | |||
Aradin | HUM_M_NKD_Head_Aradin | |||
Deva | HUM_M_NKD_Head_Deva | |||
Dribbles | HUM_M_NKD_Head_Dribbles | |||
Elminster | HUM_M_NKD_Head_Elminster | |||
Gale | HUM_M_NKD_Head_Gale | |||
Gortash | HUM_M_NKD_Head_Gortash | |||
Lorroakan | HUM_M_NKD_Head_Lorroakan | |||
Oscar | HUM_M_NKD_Head_Oscar | |||
Raphael | HUM_M_NKD_Head_Raphael | |||
Rath | HUM_M_NKD_Head_Rath | |||
Ravengard | HUM_M_NKD_Head_Ravengard | |||
Volo | HUM_M_NKD_Head_Volo | |||
Wyll | HUM_M_NKD_Head_Wyll | |||
Wyll Devil | HUM_M_NKD_Head_Wyll_Devil | |||
Minsc | HUM_MS_NKD_Head_Minsc | |||
Sarevok | HUM_MS_NKD_Head_Sarevok |
Tieflings
NPC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Elder A | TIF_F_NKD_Elder_Head_A | |||
Karlach | TIF_FS_NKD_Head_Karlach | |||
Karlach Old | TIF_FS_NKD_Head_A | |||
Elder B | TIF_M_NKD_Elder_Head_B | |||
Old A | TIF_M_NKD_Head_Old_A | |||
Rolan | TIF_M_NKD_Head_Rolan | |||
Zevlor | TIF_M_NKD_Head_Zevlor |