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| image = Cazador Smile.png
| image = Cazador Smile.png
}}
}}
{{CharacterInfo
{{Combat tab}}
|name = Cazador Szarr
{{Infobox creature
|file=Cazador Smile.png
| name = Cazador Szarr
|alt-file=Cazador Model.png
| image =  
|alt-file-px=310
<gallery>
|STR=18
Cazador Smile.png|Image
|DEX=18
Cazador Model.png|Model
|CON=18
</gallery>
|INT=17
| identity = Male
|WIS=15
| page image = Cazador Smile.png
|CHA=18
| full name = Cazador Szarr
|level=12
| va = Graham Hoadly
|dex save=yes
| class =  
|int save=yes
| title = Vampire Lord
|wis save=yes
| size = [[Medium]]
|slashing=resistant
| race = [[Undead]], [[Vampire]]
|piercing=resistant
| type = [[Undead]]
|bludgeoning=resistant
| hometown = [[Szarr Palace]], [[Baldur's Gate]]
|necrotic=double
| family = [[Amanita Szarr]] (niece)<br>Fistula<br>Dralia <br>Blovart<br>Donnela Szarr{{ref|The names of Cazador's possible relatives are mentioned in {{SmRarityItem|Mirtul 1477}}.}}  
|passive=
| nostore = y
{{PAS|Alert}}
| uid = S_GLO_Cazador
{{PAS|Arcane Enchantment|Woe|custom=Woe Unfaded Icon.png}}
| uuid = 2f1880e6-1297-4ca3-a79c-9fabc7f179d3
{{PAS|Arcane Vampirism|Woe|custom=Woe Unfaded Icon.png}}
| stats = GLO_Cazador
{{PAS|Improved Extra Attack}}
}}
{{PAS|Opportunity Attack}}
 
{{PAS|Sunlight Hypersensitivity}}
'''Cazador Szarr''' is a [[vampire]] in ''[[Baldur's Gate 3]]'' and [[Astarion]]'s former master. He is the primary antagonist of Astarion's personal quest, [[The Pale Elf]].
{{PAS|Vampire Regeneration}}
 
|race=[[Vampire]]
{{DiQ|
|type=Undead
First, thou shalt not drink of the blood of thinking creatures.  
|HP=208
 
|AC=16
|speed=
|size=Medium
|weight=150lbs
|proficiency=
|initiative=+9
|location = [[Cazador's Dungeon]]
|allies=[[Mephistopheles]]|enemies=[[Astarion]]|family=Amanita Szarr}}{{SpoilerWarning}}
{{Q|First, thou shalt not drink of the blood of thinking creatures.  
Second, thou shalt obey me in all things.  
Second, thou shalt obey me in all things.  


Third, thou shalt not leave my side unless directed.  
Third, thou shalt not leave my side unless directed.  
Four, thou shalt know that thou art '''mine'''.|Cazador's four rules he enforces upon his vampire spawn, including Astarion}}


'''Cazador Szarr''' is a [[Vampire]] NPC in [[Baldur's Gate 3]] who acts as a looming threat, specifically to [[Astarion]], as he is his cruel and ambitious vampiric master.
Four, thou shalt know that thou art '''mine'''.
 
|Cazador Szarr|'s four rules he enforces upon his Vampire Spawns, including Astarion}}
==Overview==
=== History ===
Cazador became a Vampire Lord in the year 1276, claiming the position of master vampire of Baldur's Gate from [[Vellioth]] the Martinet.{{ref|{{SmRarityItem|Vampires before Vellioth}} by [[Amanita Szarr]]}}
 
== Involvement ==
=== Act One ===
While not making an appearance in Act One or Act Two, Cazador's influence is felt. If {{CharLink|Astarion}} is chosen as player character, they can encounter a dream sequence involving Cazador, where he recites four rules he enforces amongst his spawns. Astarion as a companion can also show the party the scars on his back, which are revealed to be part of an Infernal Pact. What this pact entails is unknown, but he assumes it is extremely important to Cazador.
 
=== Act Two ===
While still not appearing in Act Two, Astarion can decipher the meaning of the pact with the help of {{CharLink|Raphael}}. His scars are part of a ritual imparted to Cazador by [[Mephistopheles]]. When performed, the recipient of the ritual becomes {{SAI|Vampire Ascendant}}, a creature that retains all the power of a Vampire, but none of their weaknesses (e.g. sunlight) or thirst for blood.
 
=== Act Three ===
Once in Baldur's Gate, the party can hunt down Cazador at [[Szarr Palace|Cazador's Palace]]. He is eventually found in [[Cazador's Dungeon|his Dungeon]], revealing that the ritual required not just the seven Vampire Spawns he sired, but also thousands of others. The "meals" Astarion brought Cazador were not for him to feed on, but rather prepared and turned into spawns for use in his ritual. Upon encountering Cazador, he reclaims Astarion, and tries to use him for the ritual. Should the party free Astarion and defeat Cazador, Astarion readies himself to take over the ritual, and absorb the power for himself - only for Cazador to reveal that if Astarion chooses to continue the ritual himself, he will simply be consumed by it, as he has the marks of the pact on his back and the ritual will still take his soul as a result, as it requires an exact amount of souls. The party must then make an important choice.
 
==The Black Mass Ritual==
 
===Letting Astarion finish the Ritual===
 
Should the party allow Astarion to finish the ritual, he connects to the player character's parasite, and copies the scars on his back onto Cazador's own flesh, therefore fulfilling the requirements for the ritual, while allowing himself to remain alive. Astarion then consumes the essence of Cazador, and the thousands of Vampire Spawns he sired, to successfully become the Vampire Ascendant.
 
===Convincing Astarion to kill Cazador and stop the Ritual===
 
If succeeding on a {{Skill|Persuasion}} or {{Skill|Insight}} check, Astarion does not continue the ritual for himself, and instead stabs Cazador to death, falling to his knees, and sobbing, finally free from Cazador's tyranny. If any Vampire Spawn dies during the fight, the Vampire Ascendent ritual cannot be conducted, and Astarion defaults to this option (see 'Breaking the ritual' below).
 
===Refusing to help Astarion===
 
If refusing to help Astarion without convincing him, or failing the skill checks and still refusing to help him, Astarion kills Cazador in the same sequence as above. But he then destroys Cazador's {{SmRarityItem|Woe}}, leaving the Vampire Spawns to rot. After this, he permanently leaves the party, stating with venom that he hopes they "die screaming."
 
===Killing Cazador without Astarion in the party===


==Act One==
If Astarion is not brought to the fight it is possible to stab Cazador while he is in his coffin{{ref|Successfully using {{SAI|Detect Thoughts}} during this scene yields an extra bit of dialogue where the player character reads Cazador's mind as he sleeps, finding out he mourns what he has become.}}. Mentioning this to Astarion afterwards infuriates him and, unless convinced to stay, he permanently leaves the party.


While not making an appearance within Act One or Act Two, Cazador's influence is still felt. If the player is playing as [[Astarion]], they can encounter a dream sequence involving Cazador, where he recites four rules he enforces amongst his spawn. [[Astarion]] as a companion may also show the player the scars on his back, which is revealed to be part of an Infernal Pact. What this pact entails is unknown, but he assumes it is extremely important to Cazador.
===Interrupting the ritual===


== Act Two ==
The party can choose to interrupt Astarion partway through the ritual. If they do, the player character throws Cazador's {{SmRarityItem|Rhapsody}} at him, killing Cazador and making the ritual impossible to complete. Astarion then destroys Cazador's staff and attacks the party, forcing them to kill him.
While still not appearing in Act Two, Astarion can decipher the meaning of the pact with the help of [[Raphael]]. His scars are part of a ritual imparted to Cazador by [[Mephistopheles]]. When performed, the recipient of the ritual becomes [[Vampire Ascendant]], a creature that retains all the power of a Vampire, but none of the weaknesses, including their weakness to sunlight and thirst for blood.


== Act Three ==
=== Breaking the ritual ===
Once in Baldur's Gate, the party can hunt down Cazador at [[Szarr Palace|Cazador's Palace]]. He is eventually found in [[Cazador's Dungeon|his Dungeon]], revealing that the ritual required not just the seven Vampire Spawn he sired, but rather thousands of others. The "meals" [[Astarion]] brought Cazador were not for him to feed on, but rather prepared and turned into spawn for use in his ritual. Upon encountering Cazador, he will reclaim [[Astarion]], and begin his attempt to use him for the ritual. Should the player free [[Astarion]], and defeat Cazador, [[Astarion]] readies himself to take over the ritual, and absorb the power for himself - only for Cazador to reveal that if he were to continue the ritual himself, he would simply be consumed for it, as he has the marks of the pact on his back, and the ritual will still take his soul as a result, as it requires an exact amount of souls. An important choice follows.
Killing one or more sacrificial Vampire Spawns during the fight with Cazador results in Astarion killing Cazador and staying with the party without complaint (even if he is in the fight and witnesses a Vampire Spawn dying). Astarion's remaining siblings then flee the scene, skipping their normal cutscene. Several characters, including the Gur party, will react as if Astarion voluntarily forfeited the ritual.
{{SpoilerBox|act=3|custom=player choices for the ritual.|'''Convince Astarion to kill Cazador and stop the Ritual'''
Should the player succeed on a skill test, Astarion will not continue the ritual for himself, and stab Cazador to death, falling to his knees, and sobbing, finally free from Cazador's tyrannical fist.


'''Let Astarion finish the Ritual'''
No matter which choice the party decides on, Cazador ultimately dies.
Should the player allow Astarion to finish the ritual, he will connect to the player's parasite, and copy the scars on his back onto Cazador's own flesh, therefore fulfilling the requirements for the ritual, while allowing himself to remain alive. Astarion will then consume Cazador's, and all the the thousands of Vampire Spawn's essence to become Vampire Ascendant successfully.}}
Whichever choice the player decides on, Cazador ultimately dies.


== History ==
== Combat ==
Cazador became a Vampire Lord in the year 1276,<ref name="VbV">''[[Vampires before Vellioth]]''—[[Lady Incognita]]</ref> claiming the position of master vampire of Baldur's Gate from Vellioth the Martinet.<ref name="VbV"/>
{{Main|Cazador Szarr/Combat}}


==Notable Loot==
==Notable Loot==
* {{MdRarityItem|Rhapsody}}
* {{MdRarityItem|Szarr Family Ring}}
* {{MdRarityItem|Woe}}
* {{MdRarityItem|Woe}}
* {{MdRarityItem|Szarr Family Ring}}
* {{MdRarityItem|Rhapsody}}


== Related literature ==
* {{MdRarityItem|Dawsen Kiltmaker's Confession}}
* {{MdRarityItem|Eternal Cruelty}}
* {{MdRarityItem|Favoured Spawn Ledger}}
* {{MdRarityItem|Ledger: Blood Donors}}
* {{MdRarityItem|Leon's Diary}}
* {{MdRarityItem|Letter to Mrel Alkam}}
* {{MdRarityItem|Meditations of a Vampire Lord}}
* {{MdRarityItem|Party Planner}}


==Notes==
==Related quests==
* During the Early Access, Cazador appeared with a beard. This is no longer the case, as Elves are unable to use Facial Hair options.
* {{Quest|Investigate Cazador's Palace}}
* {{Quest|The Pale Elf}}


==Gallery==
==Gallery==
<gallery heights="300" mode="packed">
<gallery heights="250px">
File:Cazador Early Access Model.png|Cazador's 3d Model during Early Access
Cazador Model.png|Cazador's model
Cazador Early Access Model.png|Cazador's model during Early Access{{ref|During the Early Access, Cazador appeared with a beard. This is no longer the case, as Elves are unable to use Facial Hair options.}}
Cazador.png|Cazador's concept art
Cazador.png|Cazador's concept art
Cazador placeholder portait.png|Cazador during the ritual
Cazador placeholder portait.png|Cazador during the ritual
Line 86: Line 113:
</gallery>
</gallery>


== References ==
== Notes and references ==
<references />
{{notebegin}}
{{reflist}}
{{noteend}}


== External Links ==
== External Links ==
* {{FRWiki|Cazador Szarr|long}}
* {{FRWiki|Cazador Szarr|long}}


{{NavBaldursGate}}
{{Szarr Palace}}
[[Category: Characters in Act 3]]
[[Category:Vampires]]
[[Category: Vampires]]
[[Category:Undead]]
[[Category: Undead]]
[[Category:Characters]]
[[Category:Characters in Szarr Palace]]
[[Category:Characters in Act Three]]
[[Category:Bosses]]
[[Category:Authors]]

Latest revision as of 14:07, 24 January 2025

Cazador Szarr is a vampire in Baldur's Gate 3 and Astarion's former master. He is the primary antagonist of Astarion's personal quest, The Pale Elf.


Portrait Cazador Szarr.png
First, thou shalt not drink of the blood of thinking creatures.

Second, thou shalt obey me in all things.

Third, thou shalt not leave my side unless directed.

Four, thou shalt know that thou art mine.
Cazador Szarr's four rules he enforces upon his Vampire Spawns, including Astarion

Overview[edit | edit source]

History[edit | edit source]

Cazador became a Vampire Lord in the year 1276, claiming the position of master vampire of Baldur's Gate from Vellioth the Martinet.[2]

Involvement[edit | edit source]

Act One[edit | edit source]

While not making an appearance in Act One or Act Two, Cazador's influence is felt. If Astarion Astarion is chosen as player character, they can encounter a dream sequence involving Cazador, where he recites four rules he enforces amongst his spawns. Astarion as a companion can also show the party the scars on his back, which are revealed to be part of an Infernal Pact. What this pact entails is unknown, but he assumes it is extremely important to Cazador.

Act Two[edit | edit source]

While still not appearing in Act Two, Astarion can decipher the meaning of the pact with the help of Raphael Raphael. His scars are part of a ritual imparted to Cazador by Mephistopheles. When performed, the recipient of the ritual becomes Vampire Ascendant Vampire Ascendant, a creature that retains all the power of a Vampire, but none of their weaknesses (e.g. sunlight) or thirst for blood.

Act Three[edit | edit source]

Once in Baldur's Gate, the party can hunt down Cazador at Cazador's Palace. He is eventually found in his Dungeon, revealing that the ritual required not just the seven Vampire Spawns he sired, but also thousands of others. The "meals" Astarion brought Cazador were not for him to feed on, but rather prepared and turned into spawns for use in his ritual. Upon encountering Cazador, he reclaims Astarion, and tries to use him for the ritual. Should the party free Astarion and defeat Cazador, Astarion readies himself to take over the ritual, and absorb the power for himself - only for Cazador to reveal that if Astarion chooses to continue the ritual himself, he will simply be consumed by it, as he has the marks of the pact on his back and the ritual will still take his soul as a result, as it requires an exact amount of souls. The party must then make an important choice.

The Black Mass Ritual[edit | edit source]

Letting Astarion finish the Ritual[edit | edit source]

Should the party allow Astarion to finish the ritual, he connects to the player character's parasite, and copies the scars on his back onto Cazador's own flesh, therefore fulfilling the requirements for the ritual, while allowing himself to remain alive. Astarion then consumes the essence of Cazador, and the thousands of Vampire Spawns he sired, to successfully become the Vampire Ascendant.

Convincing Astarion to kill Cazador and stop the Ritual[edit | edit source]

If succeeding on a Persuasion Persuasion or Insight Insight check, Astarion does not continue the ritual for himself, and instead stabs Cazador to death, falling to his knees, and sobbing, finally free from Cazador's tyranny. If any Vampire Spawn dies during the fight, the Vampire Ascendent ritual cannot be conducted, and Astarion defaults to this option (see 'Breaking the ritual' below).

Refusing to help Astarion[edit | edit source]

If refusing to help Astarion without convincing him, or failing the skill checks and still refusing to help him, Astarion kills Cazador in the same sequence as above. But he then destroys Cazador's Woe, leaving the Vampire Spawns to rot. After this, he permanently leaves the party, stating with venom that he hopes they "die screaming."

Killing Cazador without Astarion in the party[edit | edit source]

If Astarion is not brought to the fight it is possible to stab Cazador while he is in his coffin[3]. Mentioning this to Astarion afterwards infuriates him and, unless convinced to stay, he permanently leaves the party.

Interrupting the ritual[edit | edit source]

The party can choose to interrupt Astarion partway through the ritual. If they do, the player character throws Cazador's Rhapsody at him, killing Cazador and making the ritual impossible to complete. Astarion then destroys Cazador's staff and attacks the party, forcing them to kill him.

Breaking the ritual[edit | edit source]

Killing one or more sacrificial Vampire Spawns during the fight with Cazador results in Astarion killing Cazador and staying with the party without complaint (even if he is in the fight and witnesses a Vampire Spawn dying). Astarion's remaining siblings then flee the scene, skipping their normal cutscene. Several characters, including the Gur party, will react as if Astarion voluntarily forfeited the ritual.

No matter which choice the party decides on, Cazador ultimately dies.

Combat[edit | edit source]

Main article: Cazador Szarr/Combat

Notable Loot[edit | edit source]

Related literature[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes and references[edit | edit source]

  1. The names of Cazador's possible relatives are mentioned in Mirtul 1477.
  2. Vampires before Vellioth by Amanita Szarr
  3. Successfully using Detect Thoughts Detect Thoughts during this scene yields an extra bit of dialogue where the player character reads Cazador's mind as he sleeps, finding out he mourns what he has become.
  4. During the Early Access, Cazador appeared with a beard. This is no longer the case, as Elves are unable to use Facial Hair options.

External Links[edit | edit source]