Modding:Creating Hair Mods: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Modding box}}[[File:EmeraldTechnoDnBHairBanner.jpg|center|frameless|750x750px]]
{{Modding box}}
[[File:EmeraldTechnoCreatingHairMods.png|center|frameless|1000x1000px]]
 
 
This page lays out the steps for creating your very own Baldur’s Gate 3 hair mod.
This page lays out the steps for creating your very own Baldur’s Gate 3 hair mod.


Line 21: Line 24:
#Profit!
#Profit!
{{Modding navbox}}
{{Modding navbox}}
[[Category:Modding]]
[[Category:Hair modding]]

Latest revision as of 23:23, 29 July 2024

EmeraldTechnoCreatingHairMods.png


This page lays out the steps for creating your very own Baldur’s Gate 3 hair mod.

  1. Always check Permissions before starting to mod if you are using non-vanilla assets.
  2. Download these essential hair modding tools:
    1. Blender (version 3.6 recommended)
      1. For importing, editing, and exporting the hair mesh itself
    2. Lslib by Norbyte
      1. For conforming your custom hair to a vanilla hair
    3. BG3 Multi-Tool by ShinyHobo
      1. For searching the game files
    4. Collada/GR2 import/export Blender plugin by Norbyte
      1. For importing/exporting .GR2 files, which BG3 uses
    5. VSCode or Notepad++
      1. For editing code files
  3. Hair Mod Mesh Setup
    1. This is where you set up the mesh itself, which is the visible part of your hair.
  4. Hair Mod File Setup
    1. This is where you set up the code for inclusion into the game.
  5. Package your mod for installation
  6. Profit!