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Edvidge: Difference between revisions

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Portrait Edvidge.png|Portrait
Portrait Edvidge.png|Portrait
</gallery>
</gallery>
| identity = Male
| va = Vincent Moisy
| va = Vincent Moisy
| race = [[Human]]
| race = [[Human]]
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| t hp = 110
| t hp = 110
| movement m = 9
| movement m = 9
| xp = 250
| weight kg = 75
| weight kg = 75
| level = 9
| level = 9
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| conditions = Aura of Protection (Aura)
| conditions = Aura of Protection (Aura)
| passives = Charger, Divine Health, Extra Attack, Opportunity Attack, Tenacity (passive feature) @ Maul
| passives = Charger, Divine Health, Extra Attack, Opportunity Attack, Tenacity (passive feature) @ Maul
| athletics = 4
| acrobatics = 1
| perception = 1
| uuid = ff490513-7296-4512-8040-239f9e824f2b
| uid = S_LOW_CountingHouse_PrivateGuard_02
| stats = LOW_CountingHouse_Melee_Human
}}
}}
'''Cashguard Basher Vikkie''', is a human member of the Cashguard located in [[The Counting House]] in the [[Lower City]] of [[Baldur's Gate]]. He can be found deep in the high security vaults, on the lowest floor.
'''Cashguard Basher Vikkie''', is a human member of the Cashguard located in [[The Counting House]] in the [[Lower City]] of [[Baldur's Gate]]. He can be found deep in the high security vaults, on the lowest floor.
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== Involvement ==
== Involvement ==
Upon entering the high security vaults, {{CharLink|Minsc}} will reveal himself and a fight will break out between members of the [[Cult of Bhaal]] and the Counting House staff. Edvidge will ally with the party alongside the rest of the Cashguard and {{CharLink|Rakath Glitterbeard}}.
Upon entering the high security vaults, {{CharLink|Minsc}} reveals himself and a fight breaks out between members of the [[Cult of Bhaal]] and the Counting House staff. Edvidge allies with the party alongside the rest of the Cashguard and {{CharLink|Rakath Glitterbeard}}.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Backbreaker|item=Maul}}
{{Feature box|Blinding Smite}}
{{Feature box|Blinding Smite}}
{{Feature box|Concussive Smash|item=Maul}}
{{Feature box|Divine Smite}}
{{Feature box|Divine Smite}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Main Hand Attack|item=Maul}}
{{Feature box|Main Hand Attack|item=Maul}}
{{Feature box|Mobile Shot|item=Hand Crossbow}}
{{Feature box|Piercing Shot|item=Hand Crossbow}}
{{Feature box|Ranged Attack|item=Hand Crossbow}}
{{Feature box|Ranged Attack|item=Hand Crossbow}}
{{Feature box|Tenacity|item=Maul}}


=== Notable loot ===
=== Notable loot ===

Latest revision as of 21:20, 28 February 2025

Cashguard Basher Vikkie, is a human member of the Cashguard located in The Counting House in the Lower City of Baldur's Gate. He can be found deep in the high security vaults, on the lowest floor.

Portrait Edvidge.png
..I hope this won't affect my bonus?

Involvement[edit | edit source]

Upon entering the high security vaults, Minsc Minsc reveals himself and a fight breaks out between members of the Cult of Bhaal and the Counting House staff. Edvidge allies with the party alongside the rest of the Cashguard and Rakath Glitterbeard Rakath Glitterbeard.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Backbreaker.webp
Backbreaker Backbreaker ()   –  Maul
Damage: 5~8

Put extra force behind your strike to possibly knock your enemy Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Short rest
Blinding Smite.webp
Blinding Smite Blinding Smite ( +  + )
Damage: 3~24
D8 Radiant.png
Normal weapon damage
+ 3d8Damage TypesRadiant

Evoke a heavenly flare and possibly Blind Blind your target

CON Save
 Range: Normal weapon range
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Maul
Damage: 6~16

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Divine Smite.webp
Divine Smite Divine Smite ( + )
Damage: 2~16
D8 Radiant.png
Normal weapon damage
+ 2d8Damage TypesRadiant

Your weapon deals an additional 2d8Damage TypesRadiantDRS damage, increased by 1d8Damage TypesRadiant damage when attacking Fiends or Undead.

 Range: Normal weapon range
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing ( + 2)
Healing:
Paladin Level x 4Healing

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Maul
Damage: 6~16

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Mobile Shot.webp
Mobile Shot Mobile Shot ()   –  Hand Crossbow
Damage: 2~7
D6 Piercing.png
1d6 + 1Damage TypesPiercing

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

 Range: 15 m / 50 ft
Recharge: Short rest
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Hand Crossbow
Damage: 2~7
D6 Piercing.png
1d6 + 1Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow
Damage: 2~7
D6 Piercing.png
1d6 + 1Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Tenacity.webp
Tenacity Tenacity ()   –  Maul
Damage: 4

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Notable loot[edit | edit source]

Allies[edit | edit source]