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Diving Strike: Difference between revisions
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{{ | {{Action Page | ||
| summary = '''Diving Strike''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone. | | summary = '''Diving Strike''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone. | ||
| description = Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them {{Cond|Prone}}. | | description = Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them {{Cond|Prone}}. | ||
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Available only when {{Cond|Rage|Raging}}. | Available only when {{Cond|Rage|Raging}}. | ||
| damage = | | image = Diving Strike.webp | ||
| cost = action | |||
| damage = amounttext:Weapon, type:Physical | |||
| attack roll = yes | |||
| recharge = | |||
| duration = | |||
| range m = 8 | | range m = 8 | ||
| range ft = 25 | | range ft = 25 | ||
| condition = Prone | | condition = Prone | ||
| condition save = | | condition save = | ||
| condition duration = 2 | | condition duration = 2 | ||
| class learns at level 3 = Wildheart | |||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 05:48, 21 November 2023
Diving Strike is a action only available while using , allowing you to leap down on a target dealing damage and knocking them prone.
Description
Leap down unto a foe below you, dealing Weapon Damage
and knocking them .
You do not take Falling damage. You must be at least 1.5 m / 5 ft above your target.
Available only when .
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- Details:
- Attack roll
- Range: 8 m / 25 ft
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Classes:
- Class level 3: Wildheart