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Bonus action: Difference between revisions
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* {{Icon|Arcane Recovery Icon.png}} [[Arcane Recovery]] | * {{Icon|Arcane Recovery Icon.png}} [[Arcane Recovery]] | ||
== | == Illithid Power Bonus Actions == | ||
''See also: [[Illithid Powers]]'' | |||
==== Barbarian ==== | ==== Barbarian ==== | ||
* {{Icon|Barb Tadpole Endless Rage Icon.png}} [[Endless Rage]] | * {{Icon|Barb Tadpole Endless Rage Icon.png}} [[Endless Rage]] |
Revision as of 03:50, 22 July 2023
Bonus action is one type of Resource available to characters during their turn. Bonus Actions can be used to execute various abilities, such as Shove, Hide, or casting certain Spells.
Characters normally receive one Bonus Action per turn. Thief Rogues receive two Bonus Actions. Some magical items, such as Circlet of Fire, conditionally grant an additional bonus action.
Common Bonus Actions
- File:Bonus Action Dip Icon.png Dip
- File:Bonus Action Hide Icon.png Hide
- Jump (Bonus Action)
- File:Bonus Action Offhand Attack Melee Icon.png Offhand Attack (Melee)
- File:Bonus Action Offhand Attack Ranged Icon.png Offhand Attack (Ranged)
- File:Bonus Action Shove Icon.png Shove
Weapon Action Bonus Actions
Class-Specific Bonus Actions
Barbarian
- Rage
- Frenzy (Berserker)
- Frenzied Strike (Berserker)
- Rage: Bear Heart (Wildheart)
- Rage: Eagle Heart (Wildheart)
- Rage: Elk Heart (Wildheart)
- Rage: Tiger Heart (Wildheart)
- Rage: Wolf Heart (Wildheart)
Bard
Druid
Fighter
Paladin
Ranger
- Frenzied Strike (Boar) (Beast Master - Boar Companion)
- Rage (Boar) (Beast Master - Boar Companion)
Rogue
Sorcerer
Wizard
Illithid Power Bonus Actions
See also: Illithid Powers