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Camp Events

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Revision as of 18:37, 9 November 2024 by Netplwiz (talk | contribs) (Added camp events for Act 2 and Act 3.)
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During Baldur's Gate 3, many story related events happen at the Campsite. These are almost always triggered upon doing a Long Rest, but some of them automatically happen upon reaching certain triggers. Sometimes, several events can be queued if all of their requirements are met. Below is a list of these events and their requirements, if there are any.

Act I

Astarion sneaks away from camp

Requirements: None

Consequences: This event happens during one of your earlier Long Rests. Astarion Astarion can be seen sneaking away from camp while the party is asleep.

Astarion tries to bite the player character

Requirements: None

Consequences: The player character suddenly wakes up and catches Astarion Astarion trying to bite them. Here, it is revealed Astarion is a vampire spawn. It is then possible to decide wether to let Astarion bite them, kill him or banish him from the camp. There is bonus dialogue if the player character has spotted a killed boar, Astarion previously drained in the Wilderness.

Astarion and the player character have sex

Requirements: Accepting Astarion's proposal to have sex with him when he offers it.

Consequences: Astarion and the player character share a night of passion. This event potentially starts a romance with Astarion.

Dream Guardian visits you in your dreams.

Requirements: Either travelling to the Goblin Camp or going to the Mountain Pass and trigger the Artifact cutscene.

Consequences: First, the player character appears to be very sick. Then Lae'zel Lae'zel threatens to kill them, as she thinks the player character and everyone else are transforming into Mind Flayers. After talking her down, it is possible to go to sleep. During their dreams, the player character is visited by the Dream Guardian, who vows to protect them and suggests consuming additional Mind Flayer tadpoles to unlock new powers. After this event, the player character is able to unlock Ilithid Powers.

Elminster visits the camp to give a message to Gale

Requirements: Gale Gale being in the party or camp. Finding Elminster Elminster near the entrance to the Shadow Cursed Lands at either the Mountain Pass of Grymforge and inviting him to camp.

Consequences: Elminster gives Gale a message from Mystra about the Orb and stabilizes it. This event is notable for triggering during daytime.

Goblin celebration

Requirements: Completing Raid the Emerald Grove Raid the Emerald Grove, while siding with Minthara Minthara and the Goblins. Then talking to Minthara to initiate the party.

Consequences: The Goblins appear at camp and throw a party. This event also allows the player character to initiate romantic encounters with the companions at a much lover approval rate compared to otherwise. This event is also the only time a sexual encounter with Minthara can be triggered.

Karlach and the player try to romantically connect.

Requirements: Telling Karlach Karlach that the player character really likes her at Medium Approval.

Consequences: Karlach visits the player character at night and has a romantic talk with them. This event potentially starts a romance with Karlach.

Lae'zel and the player have sex

Requirements: Accepting Lae'zel Lae'zel's proposal to have sex with her when she offers it.

Consequences: Lae'zel and the player character share a night of passion. This event potentially starts a romance with Lae'zel.

Mizora appears at camp

Requirements: Having Wyll Wyll in the party and deciding whether to kill Karlach or inviting her to join the party.

Consequences: Mizora Mizora appears at the campsite to deal with Wyll. If Karlach is invited to join the party, Wyll is turned into a devil as punishment for failure to uphold his contract. If Karlach was killed, Wyll is rewarded with the Infernal Robe instead. After this, more dialogue options for Wyll are unlocked.

Owlbear Cub first appearance

Requirements: First dealing with the Owlbear mother. Then, finding the Owlbear Cub at the Goblin Camp, freeing it from the Goblins and inviting it to camp.

Consequences: The Owlbear cub visits the camp at night and asks for some food. If given some food, one of the companions will scare it away. The player character can scare it away themselves, too. The encounters has different options if using Speak with Animals Speak with Animals active.

Owlbear Cub second appearance.

Requirements: Offering some food to the Owlbear Cub during its first appearance.

Consequences: The Owlbear Cub returns and is wounded on one of its legs. If succeeding a skill check to heal him, the Owlbear Cub becomes a permanent Camp Follower. Like the previous event, the options differ using Speak with Animals Speak with Animals.

Shadowheart and the player character share a romantic evening.

Requirements: Telling Shadowheart Shadowheart to connect some more with her at Medium Approval.

Consequences: Shadowheart and the player character share a romantic evening which can result in a kiss. This event can start a romance with Shadowheart.

Shadowheart and Lae'zel fight

Requirements: Lae'zel learns Shadowheart has a gith artefact.

Consequences: During the night, one of the two is awoken by the other, who holds them at knifepoint (this could be Shadowheart seeking to get rid of Lae'zel or Lae'zel demanding answers from Shadowheart). Things could turn violent, with one possibly killing the other and other party members possibly getting involved. Or they could bury the hatchet.

Tiefling Refugee celebration

Requirements: Completing Defeat the Goblins Defeat the Goblins or Raid the Emerald Grove Raid the Emerald Grove, while siding with the Tieflings. Then talking to Zevlor Zevlor to initiate a feast.

Consequences: Zevlor and the Tiefling refugees appear at camp and throw a party before leaving for Baldur's Gate. The choices prior to this event determine who appears during the party. This event also allows the player character to initiate romantic encounters with the companions at a much lover approval rate compared to otherwise.

Wyll appears at camp and threatens Karlach

Requirements: Recruiting Karlach Karlach to the party before recruiting Wyll Wyll.

Consequences: Wyll appears at the campsite and threatens Karlach. This conversation plays out similarly if taking him to Karlach. He can be convinced easily, that Karlach is no devil and can be invited as a companion. It is also possible to kill him or Karlach instead.

Act I Origin specific events

Dark Urge

Alfira visits camp and is killed by Dark Urge

Requirements: Meeting Alfira at least once.

Consequences: Alfira Alfira appears after initiating a Long Rest. Her dialogue depends on how the party treated her, when they encountered her before. No matter the outcome of the dialogue, she stays the night at the camp, but is killed by the Dark Urge at night. The Dark Urge then has to either hide the body through succeding a DC 12 stealth Strength check or convince their companions they were innocent through succeding a Persuasion check. The difficulty class for the persuasion check varies depending on whether or not the player character cleaned the blood off and depending on which options they choose to do so. It is also possible to blame Astarion if knowing that he is a vampire. Doing so causes him to lose approval. Alternatively, the player character admit to the murder.

If Alfira is already dead or knocked unconscious on the day this event is triggered, the party will be visited by Quil Grootslang Quil Grootslang instead, and she is killed then instead of Alfira. If Alfira was knocked unconscious she later can be met at the place where she was knocked out and after the camp celebration, she can be encountered in the Last Light Inn in Act Two.

Scleritas Fel visits the camp.

Requirements: Having experienced the previous event.

Consequences: Sceleritas Fel Sceleritas Fel, the butler to the Dark Urge, appears before them and congratulates them on the murder of Alfira or Quil. He then gives the Dark Urge the The Deathstalker Mantle as a reward.

Act II

Kith'rak Voss

Requirements: visited Crèche Y'llek then use the Mountain Pass to get to the Shadow-Cursed Lands.

Consequences: Voss arrives at camp and attempts to sway Lae'zel to his side after the events of the Creche. The player can push Lae'zel to either agree or stay true to herself, potentially putting her on her Orpheus path.

Raphael visits after killing Yurgir

Requirements: Complete Kill Raphael's Old Enemy

Consequences: Raphael holds up his end of the bargain and explains Astarion's scars to him in exchange for killing Yurgir.

Visited by Ogres

Requirements: have Lump's War horn, entering Act 2

Consequences: Ogres appear in camp if you never called them and paid their debt.

Act 2 Romance scenes

Requirements: romance a companion

Consequences: Some companions have an Act 2 romance scene.

Dream Visitor

Requirements: go to Moonrise Tower

Consequences: Your Dream Visitor explains their struggle.

Act II Origin specific events

Dark Urge

Slayer form

Requirements: Isobel survives the abduction at Last Light Inn, Sceleritas Fel visits you and tells you to kill her

Consequences: Killing Isobel ends the protection at Last Light Inn. Obtain Slayer form

If you do not kill Isobel: Sceleritas Fel asks you to kill your partner or highest approval companion. If you resist, you do not obtain Slayer form.

Act III

Emperor dream

Requirements: learn about Stelmane's murder

Consequences: Emperor reflecting on its past life.

Emperor romance

Requirements: complete Visit the Emperor's Old Hideout, know about Stelmane's murder

Consequences: Option to have a romance scene with the Emperor.

Ambushed by vampire spawn

Requirements: random long rest during Act 3

Consequences: Astarion's siblings attack the party at camp.

Mizora romance scene

Requirements: Mizora allowed to stay at camp. Speak to Mizora to initiate.

Consequences: Option to have a romance scene with Mizora, potentially ending some relationships (if already partnered).

Orin kidnaps a companion

Requirements: long rest after arriving in Lower City.

Consequences: Orin will abduct one of the player's companions.

Jaheira and Minsc reunion

Requirements: The first long rest when Minsc and Jaheira have been recruited

Consequences: After Minsc is rescued from the Absolute's domination, he and Jaheira have a brief confrontation at camp.

Mizora Pact

Requirements: Wyll recruited. Talk with Mizora on Wyrm's Crossing bridge to Lower city after Gortash's coronation, then go to camp.

Consequences: Mizora makes a pact with Wyll: Pact with Mizora and save his father, or refuse and ensure his death. Part of The Grand Duke and Wyll's personal quest.

Vlaakith visits

Requirements: long rest during Act 3

Consequences: Vlaakith offers a last chance for Lae'zel to do her bidding and kill Orpheus, promising ascension.

Act III Origin specific events

Dark Urge

Requirements: Dark Urge learns they are Bhaalspawn

Consequences: Jaheira or Jaheira and Minsc confront the Dark Urge after learning they are Bhaalspawn.