This page is about the features that do or do not work in Slayer Form. For details on the stats and abilities of the Slayer, see Slayer.
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Most equipment, many feats, and some class passives do not work while transformed into the Slayer. This list clarifies what works and what does not work.
General Information
- Slayer Form replaces all 6 of a characters stats with those of the Slayer.
What works in Slayer Form
Class Features
- The Fighting Style (if you were wearing armour before transforming).
- Barbarian's (must be activated before transforming).
- Fighter's (must be activated before transforming).
- Ranger's , , and .
- The Fiend's feature.
- The Great Old One's
- Thief's
- War Domain's
Equipment
Illithid Abilities
Permanent bonuses
- Permanent stat bonuses such as those provided by Hag hair,
Potion of Everlasting Vigour, or Mirror of Loss.
- Permanent conditions (e.g. from Volo's Ersatz Eye).
Potions and Elixirs
- Most potions and elixirs.
Races
- Most racial passives (e.g. Dwarves' ).
What partially works in Slayer Form
Class Features
- Circle of the Spores's feature (The temporary hp persists but the additional
Necrotic damage does not work).
Feats
- (The attack roll bonus does work but the damage roll bonus does not).
What does not work in Slayer Form
Class Features
- Barbarian's
- Draconic Bloodline's
- Monk's
- Monk's
- Way of the Open Hand's , , and .
Equipment
- Almost all equipment in the game.
- Armour that works in
Armour of Moonbasking
such as
- Armour that works in
Illithid Abilities
Races
- Racial passives that reduce movement speed (i.e. Shortened Stride).