Campsite
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Purpose and Usage
In the Early Access, the night-time version of the campsite serves as the primary location for Long Resting, and reforming the party composition. It is also a key location to progress the main and companion stories through camp conversations.
The day-time version of the camp is accessed whenever the player chooses to arrive at it through fast travel. The player may also appear here instead of in the World Map after resting if certain camp cutscenes that don't trigger automatically are available.
The appearance of the Campsite depends on the current environment, and evolves as the story progresses after gathering more companions and allies.
Waypoints
This location does not contain any waypoints, but can be fast travelled to at any point. Arriving in the campsite this way triggers the day-time version of the location.
Instances
The campsite has several instance variants that are used when you travel to camp from certain locations. Some locations appear differently based on if it is day or night in game.
- Wilderness Campsite: This is the primary campsite players visit when in the Wilderness or many of its Zones and locations.
- Overgrown Chapel Campsite: This is the primary campsite players visit when in the interior regions of the Overgrown Chapel
- Blighted Village (Basement) Campsite: Thiscampsite is visited when in the basement / cellar of any home in the Blighted Village.
- Underdark Campsite: This campsite is visited when in the primary Underdark region.
- Underdark (Grymforge) Campsite: This campsite is visited when in the primary Underdark region.
- Underground Campsite: This campsite is visited when in underground over-land regions such as the Zhentarim Basement or the Underground Passage.
- (Please contribute to the wiki if you have information on additional campsites.)
Gallery
Related Quests
- Save the Refugees
- Daughter of Darkness
- The Blade of Frontiers
- The Githyanki Warrior
- The Pale Elf
- The Wizard of Waterdeep
Notable Characters
The presence of any of the below characters is dependent upon story choices made by the player.
Companions
NPCs
- Barcus Wroot
- Oathbreaker Knight (until paid to renew the Oath, if a Paladin broke it.)
- Owlbear Cub
- Scratch
- Volothamp Geddarm
- Withers