Sage: Difference between revisions

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(Grouping inspiration by region.)
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{{SpoilerWarning}}
{{SpoilerWarning}}
=== General ===
* '''Reanimator:''' Correctly follow [[Gale]]'s instructions to resurrect him.
* '''Whispers from the Grave:''' Glean some wisdom from [[Speak with Dead|speaking with the dead]].


=== Act One ===
=== Act One ===


[[Dank Crypt]]
* '''Secrets Of The Sundering:''' Unlock and read the [[Book of Dead Gods]].
[[Druids Grove]]
* '''Roots of the Grove:''' Learn local history from the druidic frescos.
* '''Secrets Of The Shadow Druids:''' Discover and read [[Faldorn's Canticle: The Shadow Druids' Doctrine|Faldorn's Canticle]].
[[Blighted Village]]
* '''All Knowledge Is Worth Having:''' Finish reading the [[Necromancy of Thay|Thayan tome of necromancy]].
* '''All Knowledge Is Worth Having:''' Finish reading the [[Necromancy of Thay|Thayan tome of necromancy]].
* '''A Natural Alliance:''' Recognise the druid and Harper armour.
* '''A Natural Alliance:''' Recognise the druid and Harper armour.
* '''A Solitary Spider:''' Read the arachnomancer's journals at the bottom of the well.
* '''A Solitary Spider:''' Read the arachnomancer's journals at the bottom of the well.
* '''If I Can't Have It...:''' Discover the secrets of the [[The Adamantine Forge (Quest)|Adamantine Forge]] from all three drow wizards.
* '''Secrets Of The Necromancer:''' Discover the strange nature of the Thayan tome.
* '''Reanimator:''' Correctly follow [[Gale]]'s instructions to resurrect him.
 
* '''Roots of the Grove:''' Learn local history from the druidic frescos.
[[Goblin Camp]]
* '''Secrets Of The High Chieftain:''' Read [[Volo]]'s Guide to Goblins.
* '''Secrets Of The High Chieftain:''' Read [[Volo]]'s Guide to Goblins.
* '''Secrets Of The Matron:''' Read the obscure text by a [[drow]] matron.
* '''Secrets Of The Matron:''' Read the obscure text by a [[drow]] matron.
* '''Secrets Of The Necromancer:''' Discover the strange nature of the Thayan tome.
* '''The Phases Unfold:''' Solve the moon puzzle sealing the door to the [[Underdark]].
* '''Secrets Of The Shadow Druids:''' Discover and read [[Faldorn's Canticle: The Shadow Druids' Doctrine|Faldorn's Canticle]].
 
* '''Secrets Of The Sundering:''' Unlock and read the [[Book of Dead Gods]].
[[Underdark]]
* '''If I Can't Have It...:''' Discover the secrets of the [[The Adamantine Forge (Quest)|Adamantine Forge]] from all three drow wizards.
* '''Secrets Of The Sussur Tree:''' Disable an arcane turret using a sussur flower.
* '''Secrets Of The Sussur Tree:''' Disable an arcane turret using a sussur flower.
* '''The Forbidden Arcane:''' Read [[Omeluum]]'s notes on illithid magic.
* '''The Forbidden Arcane:''' Read [[Omeluum]]'s notes on illithid magic.
* '''The Phases Unfold:''' Solve the moon puzzle sealing the door to the [[Underdark]].
* '''Whispers from the Grave:''' Glean some wisdom from [[Speak with Dead|speaking with the dead]].


=== Act Two ===
=== Act Two ===


* '''A Little Too Familiar with the Grotesque...:''' Solve [[Balthazar]]'s secret study puzzle without making a mistake.
[[Shadow-Cursed Lands]]
* '''Corrupted Beyond Recognition:''' Find and read the [[Dead Druid's Journal|dead druid's journal]] about how the shadow curse came to be.
** ''Located in the top north-eastern part of the map''
* '''A Natural Alliance:''' Recognize the druid and Harper armour.
* '''A Natural Alliance:''' Recognize the druid and Harper armour.
* '''Brain Blast!:''' Successfully complete the mind puzzle in the mind flayer colony.
 
* '''Corrupted Beyond Recognition:''' Find and read the dead druid's journal about how the shadow curse came to be.
[[Last Light Inn]]
* '''Emblem of the Moonmaiden:''' Discover the truth about the [[Nightsong]].
* '''Waking the Sleeper:''' Wake [[Art Cullagh|Art]] from his catatonic slumber.
* '''Hippocratic No More:''' Find the surgeon's research notes.
* '''Theskan Tactician:''' Help [[Mol]] win the game of lanceboard.
 
[[Reithwin Town]]
* '''Hippocratic No More:''' Find the surgeon's [[Surgeon's Research Notes|research notes]].
* '''Partaking in Local Customs:''' Perform the ritual in the [[Sharran Sanctuary]].
* '''Partaking in Local Customs:''' Perform the ritual in the [[Sharran Sanctuary]].
* '''Rat King''': Discover the truth behind the numerous rats in the [[Gauntlet of Shar]].
* '''Snuffed Spark:''' Find the dead [[Olam's Journal|aasimar's journal]].
* '''Tenets of Loss:''' Open the way into the [[Sharran Sanctuary]].
 
[[Moonrise Towers]]
* '''A Little Too Familiar with the Grotesque...:''' Solve [[Balthazar]]'s secret study puzzle without making a mistake.
* '''Secrets of The Necromancer:''' Solve [[Balthazar|Balthazar's]] secret study puzzle.
* '''Secrets of The Necromancer:''' Solve [[Balthazar|Balthazar's]] secret study puzzle.
* '''Snuffed Spark:''' Find the dead aasimar's journal.
* '''Tenets of Loss:''' Open the way into the [[Sharran Sanctuary]].
* '''Theskan Tactician:''' Help [[Mol]] win the game of lanceboard.
* '''They're in the Walls!:''' Discover what the 'meat sound' is.
* '''They're in the Walls!:''' Discover what the 'meat sound' is.
* '''Thorm Family Secrets:''' Discover the fate of [[Ketheric Thorm|Ketheric's]] family members.
* '''Thorm Family Secrets:''' Discover the fate of [[Ketheric Thorm|Ketheric's]] family members.
* '''Waking the Sleeper:''' Wake [[Art Cullagh|Art]] from his catatonic slumber.
 
[[Gauntlet of Shar]]
* '''Rat King''': Discover the truth behind the numerous rats in the [[Gauntlet of Shar]].
* '''Emblem of the Moonmaiden:''' Discover the truth about the [[Nightsong]].
 
[[Mind Flayer Colony]]
* '''Brain Blast!:''' Successfully complete the mind puzzle in the mind flayer colony.


=== Act Three ===
=== Act Three ===


[[Rivington]]
* '''A Foul and Awesome Display:''' Use [[Wulbren Bongle|Wulbren's]] runepowder bomb.
* '''A Foul and Awesome Display:''' Use [[Wulbren Bongle|Wulbren's]] runepowder bomb.
* '''A Grand Prize!:''' Figure out [[Akabi]]'s scheme and obtain the 'grand' prize.
* '''A Grand Prize!:''' Figure out [[Akabi]]'s scheme and obtain the 'grand' prize.
* '''Assistant to the Extra-Planar Agent:''' Take up [[Valeria]]'s serial killer investigation.
* '''Knowledge of the Heart:''' Get a fresh perspective on your relationship with a companion.
** ''Get the best possible outcome from [[Zethino|Zethino's]] relationship quiz.''
[[Wyrm's Crossing]]
* '''New Normal:''' Let yourself be scanned by a [[Steel Watcher]].
[[Wyrm's Rock Fortress]]
* '''Coronation of the Dreadmaster:''' Meet [[Enver Gortash|Gortash]] in Wyrm's Rock and witness his coronation.
* '''Crossing's Namesake:''' Find the [[Ansur|undying sentinel]] underneath Wyrm's Crossing.
* '''Heavy is the Head:''' Find the [[Helm of Balduran]].
[[Lower City]]
* '''An Exotic Charter:''' Obtain access to the [[House of Hope]] portal.
* '''An Exotic Charter:''' Obtain access to the [[House of Hope]] portal.
* '''Assistant to the Extra-Planar Agent:''' Take up [[Valeria]]'s serial killer investigation.
* '''Blood of the Convenant:''' Find out how [[Araj Oblodra|Araj]]'s blood experiments are going.
* '''Blood of the Convenant:''' Find out how [[Araj Oblodra|Araj]]'s blood experiments are going.
* '''Coronation of the Dreadmaster:''' Meet [[Enver Gortash|Gortash]] in [[Wyrm's Rock Prison|Wyrm's Rock]] and witness his coronation.
* '''Crossing's Namesake:''' Find the undying sentinel underneath [[Wyrm's Crossing]].
* '''Heavy is the Head:''' Find the [[Helm of Balduran]].
* '''Knowledge of the Heart:''' Get a fresh perspective on your relationship with a companion.
** Get the best possible outcome from [[Zethino|Zethino's]] relationship quiz.
* '''Membership Admittance:''' Ask to join the [[Society of Brilliance]].
* '''Membership Admittance:''' Ask to join the [[Society of Brilliance]].
* '''New Normal:''' Let yourself be scanned by a [[Steel Watcher]].
* '''Stopping the Repetition of History:''' Defeat [[Lorroakan]].
* '''Stopping the Repetition of History:''' Defeat [[Lorroakan]].
* '''The Karsus of Our Times:''' Give Nightsong to Lorroakan.
* '''The Karsus of Our Times:''' Give Nightsong to Lorroakan.

Revision as of 23:37, 25 November 2023

Template:Up to date

Background Sage Icon.png
"You’re curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose."

Background Features

Background Goals

Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4.

General

  • Reanimator: Correctly follow Gale's instructions to resurrect him.
  • Whispers from the Grave: Glean some wisdom from speaking with the dead.

Act One

Dank Crypt

Druids Grove

  • Roots of the Grove: Learn local history from the druidic frescos.
  • Secrets Of The Shadow Druids: Discover and read Faldorn's Canticle.

Blighted Village

  • All Knowledge Is Worth Having: Finish reading the Thayan tome of necromancy.
  • A Natural Alliance: Recognise the druid and Harper armour.
  • A Solitary Spider: Read the arachnomancer's journals at the bottom of the well.
  • Secrets Of The Necromancer: Discover the strange nature of the Thayan tome.

Goblin Camp

  • Secrets Of The High Chieftain: Read Volo's Guide to Goblins.
  • Secrets Of The Matron: Read the obscure text by a drow matron.
  • The Phases Unfold: Solve the moon puzzle sealing the door to the Underdark.

Underdark

  • If I Can't Have It...: Discover the secrets of the Adamantine Forge from all three drow wizards.
  • Secrets Of The Sussur Tree: Disable an arcane turret using a sussur flower.
  • The Forbidden Arcane: Read Omeluum's notes on illithid magic.

Act Two

Shadow-Cursed Lands

  • Corrupted Beyond Recognition: Find and read the dead druid's journal about how the shadow curse came to be.
    • Located in the top north-eastern part of the map
  • A Natural Alliance: Recognize the druid and Harper armour.

Last Light Inn

  • Waking the Sleeper: Wake Art from his catatonic slumber.
  • Theskan Tactician: Help Mol win the game of lanceboard.

Reithwin Town

Moonrise Towers

  • A Little Too Familiar with the Grotesque...: Solve Balthazar's secret study puzzle without making a mistake.
  • Secrets of The Necromancer: Solve Balthazar's secret study puzzle.
  • They're in the Walls!: Discover what the 'meat sound' is.
  • Thorm Family Secrets: Discover the fate of Ketheric's family members.

Gauntlet of Shar

  • Rat King: Discover the truth behind the numerous rats in the Gauntlet of Shar.
  • Emblem of the Moonmaiden: Discover the truth about the Nightsong.

Mind Flayer Colony

  • Brain Blast!: Successfully complete the mind puzzle in the mind flayer colony.

Act Three

Rivington

  • A Foul and Awesome Display: Use Wulbren's runepowder bomb.
  • A Grand Prize!: Figure out Akabi's scheme and obtain the 'grand' prize.
  • Assistant to the Extra-Planar Agent: Take up Valeria's serial killer investigation.
  • Knowledge of the Heart: Get a fresh perspective on your relationship with a companion.
    • Get the best possible outcome from Zethino's relationship quiz.

Wyrm's Crossing

Wyrm's Rock Fortress

  • Coronation of the Dreadmaster: Meet Gortash in Wyrm's Rock and witness his coronation.
  • Crossing's Namesake: Find the undying sentinel underneath Wyrm's Crossing.
  • Heavy is the Head: Find the Helm of Balduran.

Lower City

  • An Exotic Charter: Obtain access to the House of Hope portal.
  • Blood of the Convenant: Find out how Araj's blood experiments are going.
  • Membership Admittance: Ask to join the Society of Brilliance.
  • Stopping the Repetition of History: Defeat Lorroakan.
  • The Karsus of Our Times: Give Nightsong to Lorroakan.
  • The Returned Cap'n: Behold the true Captain Grisly in all her piratical glory.
  • Using the Proper Means: Find and use the Torch of Revocation.