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Drilldown: spells
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spells > aoe size
:
4/30
or
None
& can upcast:
None
& action type:
action
& spell range
:
18/
or
melee
& extra damage type
:
Cold
or
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Until Long Rest (19)
Showing below up to 170 results in range #1 to #170.
A
B
- Barkskin
- Beak Attack (Dire Raven Companion)
- Beak Attack (Dire Raven)
- Beak Attack (Raven Familiar)
- Beak Attack (Shadow-Cursed Raven)
- Bite (Alioramus)
- Bite (Bat)
- Bite (Bulette)
- Bite (Cloaker)
- Bite (Ghost Dogs)
- Bite (Gnoll)
- Bite (Mapped Terror: Spiders)
- Bite (Mapped Terror: Wolves)
- Bite (Mimic)
- Bite (Mother's Loathing)
- Bite (Rat Combatant)
- Bite (Rat)
- Bite (Scratch)
- Bite (Spectator)
- Bite (Squire)
- Bite (Sword Spider)
- Bite (Vampire Spawn)
- Bite (Wolf)
- Bite (Worg)
- Blood Skeleton Slam
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bufotoxin
- Burrow (Bulette)
C
- Claws (Action)
- Claws (Bear Companion)
- Claws (Cave Bear Wild Shape)
- Claws (Crawling Claw)
- Claws (Hag)
- Claws (Harpy)
- Claws (Imp)
- Claws (Intellect Devourer)
- Claws (Malus Thorm)
- Claws (Meazel)
- Claws (Meenlock)
- Claws (Quasit)
- Claws (Raphael)
- Claws (Vampire)
- Cocoon
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
D
- Devour (Ghoul)
- Devour (Shadow-Cursed Shambling Mound)
- Devour (Shambling Mound)
- Devour Intellect
- Dispel Evil And Good: Break Enchantment
- Divine Strike: Cold (Melee)
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Dreadful Glare
E
F
- Fire Shield: Chill
- Fire Shield: Warm
- Flail of Madness
- Flail of Paralysis
- Freedom of Movement
- Freezing Claws
G
- Garrotte
- Garrotte (Meazel)
- Garrotte (Sorn Orlith)
- Gaseous Form
- Ghoulish Touch
- Goodberry
- Gore (Minotaur)
- Greater Restoration
- Guidance
H
- Hand Me My Saw
- Hand Me My Syringe
- Headbutt
- Hiemal Strike
- Honeyed Paws
- Hook (class action)
- Hypnotic Gaze
I
- Illusory Copy
- Improvised Melee Weapon
- Infectious Bite (Rat)
- Infectious Bite (Wolf Companion)
- Ironbound Pursuit
K
L
- Lay on Hands
- Lay on Hands: Cure
- Lay on Hands: Greater Healing
- Lay on Hands: Lesser Healing
- Lesser Restoration
- Life Drain
- Light
- Lunging Bite
M
- Muddy Claws
- Multiattack (Bernard)
- Multiattack (Drider)
- Multiattack (Earth Elemental)
- Multiattack (Giant Eagle)
- Multiattack (Harpy)
- Multiattack (Water Elemental)
N
O
- Obliging Assistant
- Open Wounds
- Otiluke's Conveniently Portable Freezing Sphere
- Otiluke's Freezing Sphere
- Otiluke's Freezing Sphere (Launch)
P
- Pacifying Spores
- Petrifying Sting
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Pseudopod (Greaseball)
R
- Razor Claw
- Reach from Beyond
- Remove Curse
- Rend Vision (Dire Raven Companion)
- Rend Vision (Raven Familiar)
- Reprimand
- Resistance (Cantrip)
- Restore Soul
- Rolan's Magic Missile
S
- Sapping Strike
- Selûne's Dream
- Shadow Arts: Darkvision
- Shadowjaw Bite
- Slam (Doppelganger)
- Slam (Flesh)
- Smouldering Touch
- Stoneskin
- Strength Drain
- Stunning Strike (Melee)
T
- Talons
- Teleport to Submersible
- Tentacle Lash
- Tentacle Whip (Illithid)
- Throat Punch
- Tiny Claws
- Tusk Attack
- Tyrant Tongue (Class Action)