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Drilldown: spells
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spells > is weapon action:
No
& can upcast:
None
& damage :
1d4 or
1d6 or
3d8 or
None
& condition duration :
5 or
Until Long Rest
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/333 (1) ·
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Wizard (11)
Showing below up to 136 results in range #1 to #136.
A
- Alchemist's Fire (Action)
- Astral Knowledge
- Astral Knowledge: Charisma
- Astral Knowledge: Dexterity
- Astral Knowledge: Intelligence
- Astral Knowledge: Strength
- Astral Knowledge: Wisdom
- Augmented Shield of Thralls
B
C
D
- Darkvision (spell)
- Death Ward
- Detect Thoughts
- Digestive Sap
- Disguise Self
- Disguise Self: Femme Dragonborn
- Disguise Self: Femme Drow
- Disguise Self: Femme Dwarf
- Disguise Self: Femme Elf
- Disguise Self: Femme Githyanki
- Disguise Self: Femme Gnome
- Disguise Self: Femme Half-Elf
- Disguise Self: Femme Half-Orc
- Disguise Self: Femme Halfling
- Disguise Self: Femme Human
- Disguise Self: Femme Strong Drow
- Disguise Self: Femme Strong Elf
- Disguise Self: Femme Strong Half-Elf
- Disguise Self: Femme Strong Human
- Disguise Self: Femme Strong Tiefling
- Disguise Self: Femme Tiefling
- Disguise Self: Masc Dragonborn
- Disguise Self: Masc Drow
- Disguise Self: Masc Dwarf
- Disguise Self: Masc Elf
- Disguise Self: Masc Githyanki
- Disguise Self: Masc Gnome
- Disguise Self: Masc Half-Elf
- Disguise Self: Masc Half-Orc
- Disguise Self: Masc Halfling
- Disguise Self: Masc Human
- Disguise Self: Masc Strong Drow
- Disguise Self: Masc Strong Elf
- Disguise Self: Masc Strong Half-Elf
- Disguise Self: Masc Strong Human
- Disguise Self: Masc Strong Tiefling
- Disguise Self: Masc Tiefling
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Expeditious Retreat
F
G
H
- Hallucination Spores
- Heroes' Feast
- Hex (Charisma)
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Hide in Plain Sight
- Hunter's Mark
I
- Infiltration Expertise
- Invisibility (Class Action)
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
K
L
M
O
P
- Pass Without Trace
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Polymorph
- Polymorph: Dire Raven
- Produce Flame
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
R
S
- See Invisibility (Class Action)
- See Invisibility (Spell)
- Sense Hidden Presence
- Sethan: Reduce
- Shadow Arts: Darkvision
- Shadow Arts: Pass Without Trace
- Shapechanger
- Shar's Aegis
- Shatter Psyche
- Shatter Psyche (Full-illithid)
- Shield of Faith
- Shield of Thralls
- Speak with Animals
- Speak with Dead
- Symbiotic Entity
T
- Third Eye: Darkvision
- Third Eye: See Invisibility
- Tides of Chaos
- Transmuter's Stone
- Tyr's Protection