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Drilldown: spells
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spells > spell level
:
2
or
3
& damage
:
1
or
1d4
or
weapon
or
None
& condition duration
:
20
or
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None (5) ·
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melee (35) ·
ranged (18) ·
self (15) ·
weapon (2)
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Bard (13) ·
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Paladin (8) ·
Ranger (5) ·
Sorcerer (20) ·
Warlock (10) ·
Wizard (23)
Showing below up to 86 results in range #1 to #86.
A
B
- Barkskin
- Beacon of Hope
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blinding Smite
- Blindness
- Blink
- Blur
- Branding Smite
- Branding Smite (Melee)
- Branding Smite (Ranged)
- Bull's Strength
- Burning Age
C
D
- Darkvision (spell)
- Daylight
- Daylight: Enchant Item
- Detect Thoughts
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
- Eagle's Splendour
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enlarge
- Enthrall
F
G
H
I
M
O
P
- Paralyzing Ray
- Pass Without Trace
- Phantasmal Force
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Missiles
- Protection from Poison