Drilldown: spells
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spells > spell range:
melee
& damage type :
Bludgeoning or
None
& extra damage :
10d6 or
2d6 + 1 or
3d10 or
None
Use the filters below to narrow your results.
None (86) ·
Bard (9) ·
Cleric (15) ·
Druid (15) ·
Paladin (7) ·
Ranger (8) ·
Sorcerer (10) ·
Warlock (5) ·
Wizard (15)
None (88) ·
1 (1) ·
1d10 (1) ·
1d4 (4) ·
1d6 (2) ·
2d4 (1) ·
2d6 + 1 (1) ·
2d8 (2) ·
3d6 (2) ·
3d8 (3) ·
4d8 (2) ·
5 (1) ·
Object (2) ·
weapon (4)
Showing below up to 114 results in range #1 to #114.
A
B
- Barkskin
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blood Skeleton Slam
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bull's Strength
C
- Cat's Grace
- Cocoon
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
D
E
F
G
- Garrotte
- Garrotte (Meazel)
- Gaseous Form
- Ghoulish Touch
- Goodberry
- Grant Flight
- Greater Restoration
- Grounded Thunder Strike
- Guidance
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Have Nice Gift!
- Heroism
- Hypnotic Gaze
I
K
L
M
O
P
- Pacifying Spores
- Pommel Strike
- Press the Advantage
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Pseudopod (Greaseball)
R
S
- Shadow Arts: Darkvision
- Shield Blow
- Slam (Doppelganger)
- Slam (Flesh)
- Slam (Grease Elemental)
- Soil-Clogged Slam
- Stoneskin
- Stunning Strike (Unarmed)