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{{CharacterInfo
{{Infobox creature
|title=Accursed Keeper of Coins
| name = Gerringothe Thorm
|name=Gerringothe Thorm
| image = Gerringothe.png
|STR=12
| title = Accursed Keeper of Coins
|DEX=18
| family = [[Ketheric Thorm]]<br> [[Malus Thorm]]<br> [[Thisobald Thorm]]<br> [[Isobel]]
|CON=12
| hometown = [[Reithwin Town]]
|INT=16
| race = [[Undead]], former [[Elf]]
|WIS=12
| size = Medium
|CHA=8
| type = Undead
|level=8
| ac = 16
|race=Undead, formally an Elf.
| hp = 6 {{note|Gerringothe gains 100 maximum hit points per instance of [[Coin Armour]] affecting her.}}
|type=Undead
| t hp = 7
|HP=6
| movement m = 9
|AC=16
| weight kg = 150
|speed=9m / 30ft
| level = 8
|size=Medium
| extra init = 5
|weight=150kg
| str = 12
|proficiency=3
| dex = 18
|initiative=+9
| con = 12
|background=Toll Master
| int = 16
|location=[[Reithwin Tollhouse]]
| wis = 12
|image=[[File:Gerringothe.png|350px]]
| cha = 8
|allies=
| int save prof = Proficient
|enemies=
| dex save prof = Proficient
|dex save=Proficient
| t prof bonus = +4
|passive=
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, fire resistant full
{{PAS|Alert}}{{PAS|Coin Armour}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Fast Hands}}{{PAS|Immune To Control Undead}}{{PAS|Opportunity Attack}}{{PAS|Fey Ancestry}}{{PAS|Turn Resistance}}
| conditions = Coin Vambrace (L), Coin Vambrace (R), Coin Cuisse (L), Coin Cuisse (R), Coin Cuirass, Coin Helmet
|int save=Proficient
| t conditions = Coin Vambrace (L), Coin Vambrace (R), Coin Cuisse (L), Coin Cuisse (R), Coin Cuirass, Coin Helmet, Legendary Resistance: Incapacitation
|alt-filename = Regular
| passives = Alert, Coin Armour, Darkvision, Fast Hands, Immune To Control Undead, Opportunity Attack, Fey Ancestry, Turn Resistance
|alt-file =Gerringothe Model.png
|alt-file-px = 150
|alt-filename2 = Exposed
|alt-file2 =Gerringothe Model Naked.png
|alt-file2-px = 150
}}
}}


'''Gerringothe Thorm''' is a unique intelligent Undead, the toll-master of the [[Reithwin Tollhouse]]. Seemingly made of gold, she is driven by endless greed and is relentless in enforcing the toll to cross the river to [[Moonrise Towers]].


{{Q|I REQUIRE GOLD|Gerringothe about everything}}
Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of [[gold]] a character is carrying. As well, her Visages grant her coin armour, which increases her total [[hit points]].


{{DiQ|I REQUIRE GOLD|Gerringothe Thorm| about everything}}


Gerringothe Model Naked.png|Underneath the armor
==Involvement==
When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the party can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the party's gold. However, if given anything short of 5.000 gold, Gerringothe will claim she was given too little and attack.


'''Gerringothe Thorm''' is a unique intelligent Undead, the toll-master of the [[Reithwin Tollhouse]]. Seemingly made of gold, she is driven by endless greed and is relentless in enforcing the toll to cross the river to [[Moonrise Towers]]. Her greed isn't limited to just her mannerisms as she also wields powerful abilities that are influenced by the amount of [[Gold]] a character is carrying and the power of her Visages increasing [[Hit Points]] as well.
If Gerringothe Thorm is paid 5,000 gold or more, the party will receive the {{MdRarityItem|Signed Trade Visa}} which casts the unique and powerful one-use spell: {{SAI|Flesh to Gold}}.


==Behaviour==
=== Dialogue ===
When approached '''Gerringothe''' will quickly demand gold from you. Besides simply attacking her, you can toss her some gold though she will simply demand for more. When asked for a clear price, she will simply demand all your gold. However, if you give her anything short of 5000 gold, she will claim you gave too little and attack. If paid, you will receive the [[Signed Trade Visa]] which casts the unique and powerful spell [[Flesh to Gold]], along with the experience you would gain if you defeated her and her minions. However, considering it is a one use item, it is hardly a fair tradeoff.
If chosing "I have no more gold" or "I have no more money to give", she will start combat. Otherwise, the party can do a variety of social [[Skill Check|Skill Checks]] to avoid it:
{{SpoilerBox|custom=the dialogue options for this character.|
* One way to open the [[Skill Check]] options is to first "Toss the creature a gold piece", then choosing "I don't hand out so much gold for so little in return":
Instead of paying her, you can instead do a variety of social [[Skill Check|Skill Checks]] to get past her:
** A {{Ability Check|Persuasion|18}} will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
*A [[Persuasion]] with a [[Difficulty Class|DC]] 18 will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
***Another {{Ability Check|Persuasion|21}}, questioning how she has no one to oversee her duties.
**Another [[Persuasion]] with a [[Difficulty Class|DC]] 21, questioning how she has no one to oversee her duties.
***A {{Ability Check|Deception|21}}, claiming that the local authority has decreed all the gold belongs to her now.
**A [[Deception]] with a [[Difficulty Class|DC]] 21, claiming that the local authority has decreed all the gold belongs to her now.
***An {{Ability Check|Intimidation|21}}, bluntly telling her she no longer has a job.
**An [[Intimidation]] at a [[Difficulty Class|DC]] 21, bluntly telling her she no longer has a job.
* After giving her a coin, if chosing "I've already paid", there will be:
*A [[Deception]] with a [[Difficulty Class|DC]] 18, claiming you are the new toll master to replace her.
**A {{Ability Check|Deception|18}}, claiming to be the new toll master to replace her.
**Another [[Deception]] at a [[Difficulty Class|DC]] 21, claiming she's been promoted and moving to a better tollhouse.
***Another {{Ability Check|Deception|21}}, claiming she's been promoted and moving to a better tollhouse.
**A [[Persuasion]] at a [[Difficulty Class|DC]] 21, praising her work and insisting you'll take over.
***A {{Ability Check|Persuasion|21}}, praising her work and insisting to take over.
**An [[Intimidation]] at a [[Difficulty Class|DC]] 21, threatening her and demanding she leave.
***An {{Ability Check|Intimidation|21}}, threatening her and demanding she leave.


Whichever approach you take, succeeding will lead to her having a moment of clarity before stating she will "pay it back," before seemingly killing herself. The party will be fully rewarded experience as if they defeated her and all her visage minions. You will also get the full amount of gold magically bound to her. }}
If the party does not have any gold at all (because it was stashed away), all available conversation options will eventually lead to a fight.


==Attacks and Abilities==
Whichever approach is taken, succeeding will lead to her having a moment of clarity before stating she will "pay it back". Then she seemingly kills herself. The party will be fully rewarded experience as if they defeated her and all her Visage minions and also get the full amount of gold magically bound to her.


=== Left/Right Coin Whip ===
== Combat ==
{{Action|Bonus}}
===Attacks and abilities===
{{Feature box|Left Coin Whip}}
{{Feature box|Right Coin Whip}}
{{Feature box|Jealous Avarice}}
{{Feature box|Summon coin halberd}}
{{Feature box|Combustible Coins}}
{{Feature box|Claws (Action)}}


{{Attack Roll}}: +7{{DamageInfo|count=4|die=8|type=Slashing}}
{{Infobox creature
 
| name = Coin Halberd
=== Jealous Avarice ===
| image = Portrait_Coin_Halberd.png
Seizing on greed, the toll collector damages a character based on how much gold they're carrying.
| title =  
 
| race = [[Coin Halberd]]
{{Action}}
| full name =
 
| size = Tiny
{{SavingThrow|DEX|dc=15}}, to halve damage
| type = [[Construct]]
{{DamageInfo|count=8|die=12|type=Slashing}}
| ac = 12
{{Range|m=8|ft=26}}
| e hp = 11
 
| hp = 17
* For every 500 gold a character is carrying, damage is repeated multiple times.
| t hp = 22
| movement m = 9
| weight kg = 3
| level = 7
| str = 12
| dex = 15
| con = 11
| int = 1
| wis = 5
| cha = 1
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, psychic immunity, poison immunity, acid vulnerability, force vulnerability
| conditions =
| passives =
}}


=== Summon Coin Halberd ===
===Allies===
Summon a coin halberd from a pile of gold to fight alongside you. The pile of gold is destroyed.
* [[Visage of Cowardice]]
* [[Visage of Greed]]
* [[Visage of Guilt]]
* [[Visage of Heartlessness]]
* [[Visage of Obedience]]
* [[Visage of Regret]]


{{Action|Bonus}}
===Encounter details===
* Gerringothe is surrounded by 6 [[Grim Visage]]s scattered throughout the building. For each one killed, she will lose 100 of her [[Hit Points]] and some of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which Visage is killed:


{{Range|m=8|ft=26}}
# {{Cond|Coin Vambrace (L)}}, disabling [[Left Coin Whip]]
# {{Cond|Coin Vambrace (R)}}, disabling [[Right Coin Whip]]
# {{Cond|Coin Cuisse (L)}}
# {{Cond|Coin Cuisse (R)}}
# {{Cond|Coin Cuirass}}
# {{Cond|Coin Helmet}}


=== Combustible Coins ===
* Visages have the passive condition {{Cond|Shadow Visage}} which prevents them from being damaged until the party begins combat. Once the battle has begun, they will teleport up to the 2nd floor and surround the area where Gerringothe patrols.
Enchant a pile of coins to explode.
* Visages have an unlisted immunity to falling damage.
* Her large amount of [[Hit Points]] makes it difficult to defeat her quickly without also targeting the Visages.
* Gerringothe's {{SAI|Jealous Avarice}} spell deals more damage based on how much gold the target is carrying.
* As the fight continues, Gerringothe will begin using {{SAI|Combustible Coins}} to force the party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.


{{Action}}
===Tactics===
* Instead of focusing on Gerringothe, it is better to target the Grim Visages spread throughout the building. They are all vulnerable to {{DamageType|Psychic}} damage, making certain weapons and Illithid powers particularly effective at dealing with them. Bard's {{SAI|Dissonant Whispers}} can notably one shot them, especially when upcast.
* The Visages are also vulnerable to effects that target the Undead. A 5th level Cleric with {{SAI|Destroy Undead}} can potentially destroy or turn multiple Visages at once if they are grouped up together.
* It is important to kill two Grim Visages as soon as possible to remove Gerringothe's ability to use [[Left Coin Whip]] and [[Right Coin Whip]], since these attacks deal substantial damage.
* Storing the party's gold at camp will minimize the threat of her {{SAI|Jealous Avarice}} which can otherwise easily one-shot party members if they are carrying a few thousand gold.
* Picking up the piles of [[Gold]] spread around the building before battle will limit the effective use of {{SAI|Combustible Coins}} and deny Gerringothe opportunities to create halberds.
* {{SAI|Combustible Coins}} that are about to detonate can be easily countered by picking up the coins since they won't explode in the party's inventory.
* Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using {{SAI|Shove}} or {{SAI|Telekinesis}} to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill 1 Grim Visage. This is a fast and easy way to unlock the '''"Penny Pincher"''' achievement.


{{SavingThrow|DEX|dc=16}}, to halve damage/
== Known Bugs ==
{{DamageInfo|count=3|die=8|type=Force}}
* If the party kills 2 or more [[Grim Visage]]s at the simultaneously, Gerringothe will sometimes only lose 100 hp instead of the proper amount.  
* Can be removed by simply picking up the pile of enchanted coins.


=== Claws ===
== Notable loot ==
Lash out with deadly claws.
* {{MdRarityItem|Twist of Fortune}}
* 600 [[Gold]] dropped near her, if defeated through skill checks. Otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.


{{Action}}
== Gallery ==
<gallery heights="200px" mode="packed">
Gerringothe Model.png|Gerringothe's armoured model
Gerringothe Model Naked.png|Gerringothe's exposed model
</gallery>


{{Attack Roll}}: +3
== Related literature ==
{{DamageInfo|count=2|die=4|type=Slashing}}


== Tactics ==
* {{MdRarityItem|Heavy Book}}, a teller is surprised when Gerringothe appreciates something besides "the cold clink of gold."
{{CharacterInfo|name=Coin Halberd|image=[[File:Portrait_Coin_Halberd.png]]|STR=12|DEX=15|CON=11|INT=1|WIS=5|CHA=1|level=7|race=Coin Halberd|type=Construct|HP=17|AC=12|speed=9m / 30ft|size=Tiny|weight=3kg|proficiency=3|initiative=+2|bludgeoning=Resistant|poison=Immune|acid=Vulnerable|slashing=Resistant|piercing=Resistant|psychic=Immune|force=Vulnerable}}
* {{MdRarityItem|Scribbled Note (Last Light Inn)}}, a traveller during Ketheric's Shar-following days notices something is awry
Despite her large appearance, '''Gerringothe''' is a very fast moving thanks to her use of [[Rogue|Fast Hands]] which allows her to use [[Dash]] as a bonus action. She will use her mobility to get around, even climbing up to the ruined roof to put distance from the party and a vantage point for her Jealous Avarice spell. Also, her large amount of [[Hit Points]] makes it difficult to beat her down quickly, even more so with the support her Visages give in attacking or hindering the party. As the fight goes on though, she will begin using Combustible Coins force your party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.
* {{MdRarityItem|Tollhouse Ledger (Reithwin)}}, a dwindling record of traders passing through the town
* {{MdRarityItem|BAN LIST}}, Gerringothe is listed as banned from the Waning Moon distillery


Like most battles, preparation is key. The first step is to either away your gold at camp or a secure spot nearby, since her Jealous Avarice will deal insane amounts of damage and possibly wipe out a grouped up party, if you happen to be carrying a few thousand gold on you. Instead of focusing on the toll master, it is better to target the Grim Visages spread throughout the building. For each one killed, she will lose 100 of her [[Hit Points]] and lose more of her powerful abilities. A good tactics before the battle is to pick up the piles of [[Gold]] spread around the build, which will limit some of her abilities. Using a high level {{SmallIcon|Turn Undead Icon.png}} [[Turn Undead]] when the Visages are grouped up will likely destroy a few considering their low HP. If all of the visages are destroyed it will fully reveal the pitiful true from of '''Gerringothe''' who can be easily finished off.
=== Written by Gerringothe Thorm ===


Alternatively, you can instantly kill her by sneaking onto the roof and using [[Telekinesis]] on her. When she stops at the window, pick her up and drag her as far away as you can. This is an a fast and easy way to unlock the "Penny Pincher" achievement.
* {{MdRarityItem|Gerringothe's Logbook}}


== Notable Loot ==
== Footnotes ==
{{notelist}}


* {{SmallIcon|Morningstar PlusOne Icon.png}} [[Twist of Fortune]]
== External links ==
* 600 [[Gold]] dropped near her, if 'defeated' through skill checks.
* {{FRWiki|Gerringothe Thorm|long}}


{{NavShadowCursedLands}}
{{Reithwin Town}}
[[Category:Elves]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in Reithwin Town]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Bosses]]

Revision as of 20:42, 22 June 2024

Gerringothe Thorm is a unique intelligent Undead, the toll-master of the Reithwin Tollhouse. Seemingly made of gold, she is driven by endless greed and is relentless in enforcing the toll to cross the river to Moonrise Towers.

Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of gold a character is carrying. As well, her Visages grant her coin armour, which increases her total hit points.

style=width:100%;height:100%;object-fit:cover;

I REQUIRE GOLD
Gerringothe Thorm about everything

Involvement

When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the party can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the party's gold. However, if given anything short of 5.000 gold, Gerringothe will claim she was given too little and attack.

If Gerringothe Thorm is paid 5,000 gold or more, the party will receive the Signed Trade Visa which casts the unique and powerful one-use spell: Flesh to Gold Flesh to Gold.

Dialogue

If chosing "I have no more gold" or "I have no more money to give", she will start combat. Otherwise, the party can do a variety of social Skill Checks to avoid it:

  • One way to open the Skill Check options is to first "Toss the creature a gold piece", then choosing "I don't hand out so much gold for so little in return":
    • A DC 18 Persuasion check will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
      • Another DC 21 Persuasion check, questioning how she has no one to oversee her duties.
      • A DC 21 Deception check, claiming that the local authority has decreed all the gold belongs to her now.
      • An DC 21 Intimidation check, bluntly telling her she no longer has a job.
  • After giving her a coin, if chosing "I've already paid", there will be:
    • A DC 18 Deception check, claiming to be the new toll master to replace her.
      • Another DC 21 Deception check, claiming she's been promoted and moving to a better tollhouse.
      • A DC 21 Persuasion check, praising her work and insisting to take over.
      • An DC 21 Intimidation check, threatening her and demanding she leave.

If the party does not have any gold at all (because it was stashed away), all available conversation options will eventually lead to a fight.

Whichever approach is taken, succeeding will lead to her having a moment of clarity before stating she will "pay it back". Then she seemingly kills herself. The party will be fully rewarded experience as if they defeated her and all her Visage minions and also get the full amount of gold magically bound to her.

Combat

Attacks and abilities

Generic Physical.webp
Left Coin Whip Left Coin Whip ()
D8 Slashing.png 4d8 (4~32) + STR modifier Damage TypesSlashing

Whip a target with jingle-jangling fury.

Removing the Toll Collector's right arm makes using this attack impossible.

Generic Physical.webp
Right Coin Whip Right Coin Whip ()
D8 Slashing.png 4d8 (4~32) + STR modifier Damage TypesSlashing

Whip a target with jingle-jangling fury.

Removing the Toll Collector's right arm makes using this attack impossible.

Generic Damage.webp
Jealous Avarice Jealous Avarice ()
D12 Slashing.png 8d12 (8~96) Damage TypesSlashing

Seizing on greed, the toll collector damages a character based on how much gold they're carrying.

For every 500 gold a character is carrying, damage is repeated multiple times.

DEX Save
 Range: 8 m / 26 ft
Generic Summon.webp
Summon coin halberd Summon coin halberd ()

Summon a coin halberd from a pile of gold to fight alongside you.

The pile of gold is destroyed.

 Range: 8 m / 26 ft
Generic Damage.webp
Combustible Coins Combustible Coins ()
D8 Force.png 3d8 (3~24) Damage TypesForce
Enchant a pile of coins to explode.
DEX Save
AoE: 5 m / 15 ft (Radius)
Generic Physical.webp
Claws Claws ()
Lash out with deadly claws.
 Melee: 1.5 m / 5  ft

Allies

Encounter details

  • Gerringothe is surrounded by 6 Grim Visages scattered throughout the building. For each one killed, she will lose 100 of her Hit Points and some of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which Visage is killed:
  1. Coin Vambrace (L) Coin Vambrace (L), disabling Left Coin Whip
  2. Coin Vambrace (R) Coin Vambrace (R), disabling Right Coin Whip
  3. Coin Cuisse Coin Cuisse
  4. Coin Cuisse (R) Coin Cuisse (R)
  5. Coin Cuirass Coin Cuirass
  6. Coin Helmet Coin Helmet
  • Visages have the passive condition Shadow Visage Shadow Visage which prevents them from being damaged until the party begins combat. Once the battle has begun, they will teleport up to the 2nd floor and surround the area where Gerringothe patrols.
  • Visages have an unlisted immunity to falling damage.
  • Her large amount of Hit Points makes it difficult to defeat her quickly without also targeting the Visages.
  • Gerringothe's Jealous Avarice Jealous Avarice spell deals more damage based on how much gold the target is carrying.
  • As the fight continues, Gerringothe will begin using Combustible Coins Combustible Coins to force the party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.

Tactics

  • Instead of focusing on Gerringothe, it is better to target the Grim Visages spread throughout the building. They are all vulnerable to Damage TypesPsychic damage, making certain weapons and Illithid powers particularly effective at dealing with them. Bard's Dissonant Whispers Dissonant Whispers can notably one shot them, especially when upcast.
  • The Visages are also vulnerable to effects that target the Undead. A 5th level Cleric with Destroy Undead Destroy Undead can potentially destroy or turn multiple Visages at once if they are grouped up together.
  • It is important to kill two Grim Visages as soon as possible to remove Gerringothe's ability to use Left Coin Whip and Right Coin Whip, since these attacks deal substantial damage.
  • Storing the party's gold at camp will minimize the threat of her Jealous Avarice Jealous Avarice which can otherwise easily one-shot party members if they are carrying a few thousand gold.
  • Picking up the piles of Gold spread around the building before battle will limit the effective use of Combustible Coins Combustible Coins and deny Gerringothe opportunities to create halberds.
  • Combustible Coins Combustible Coins that are about to detonate can be easily countered by picking up the coins since they won't explode in the party's inventory.
  • Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using Shove Shove or Telekinesis Telekinesis to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill 1 Grim Visage. This is a fast and easy way to unlock the "Penny Pincher" achievement.

Known Bugs

  • If the party kills 2 or more Grim Visages at the simultaneously, Gerringothe will sometimes only lose 100 hp instead of the proper amount.

Notable loot

  • Twist of Fortune
  • 600 Gold dropped near her, if defeated through skill checks. Otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.

Gallery

Related literature

Written by Gerringothe Thorm

Footnotes

  1. Gerringothe gains 100 maximum hit points per instance of Coin Armour affecting her.

External links