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Goblin Boss: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Goblin Boss
| name = Goblin Boss
| image = Goblin Boss.png
| image = Goblin Boss Model.png
| race = [[Goblin]]
| race = [[Goblin]]
| size = Small
| size = Small
| type = Humanoid
| type = [[Humanoid]]
| level = 3
| level = 3
| ac = 13
| ac = 13
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| movement m = 9
| movement m = 9
| weight kg = 35
| weight kg = 35
| level = 2
| str = 12
| str = 12
| dex = 14
| dex = 14
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{{Feature box|Throw Stone}}
{{Feature box|Throw Stone}}


{{Feature box|Rckless Warcry}}
{{Feature box|Reckless Warcry}}


==Loot==
==Loot==

Latest revision as of 17:36, 10 October 2024

Goblin Bosses are generic Goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Loot[edit | edit source]

Named Goblin bosses[edit | edit source]