Goblin Sapper
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
12 (+1)
8 (-1)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+1
-1
-1
-1
Creature carries a powder keg. It could explode at any moment.
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
12 (+1)
8 (-1)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+1
-1
-1
-1
Creature carries a powder keg. It could explode at any moment.
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
12 (+1)
8 (-1)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+1
-1
-1
-1
Creature carries a powder keg. It could explode at any moment.
Can see in the dark up to a certain distance.
When you damage a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
Attack an enemy moving out of reach.
Goblin Sappers are generic
Goblin characters.
They only can be encountered during the Raid on the Emerald Grove . They carry explosives and seek to blow themselves up upon the Overgrown Portcullis to the grove. Rozzak introduces them to Minthara under the name of pariahs . If killed, they detonate dealing 4d4+18 Force in their vicinity.