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Berserker: Difference between revisions
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=== Level 10 === | === Level 10 === | ||
* [[File:Action_IntimidatingPresence.png|frameless|upright=0.1]] '''[[Intimidating Presence]]''': Menace an enemy and instill a terrible [[Frightened_(Condition)|Fear]] within them. | * [[File:Action_IntimidatingPresence.png|frameless|upright=0.1]] '''[[Intimidating Presence]]''': Menace an enemy and instill a terrible [[Frightened_(Condition)|Fear]] within them. You can use [[Maintain Intimidating Presence]] to prolong the target's fear. | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 08:35, 20 September 2023
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Violence is both a means and an end. You follow a path of untrammeled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.
Violence is both a means and an end. You follow a path of untrammeled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.
Berserker is one of the Subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.
Subclass Features
This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.
Level 3
- Frenzy: Your Rage turns into a Frenzy! You gain the following two Bonus action and you can also make an Improvised Weapon Attack as a bonus action.
- Frenzied Strike: Make another weapon attack using a bonus action.
- Enraged Throw: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it Prone.
Level 6
- Mindless Rage: While Frenzied, you can't be Charmed or Frightened, and Calm Emotions no longer ends your rage.
Level 10
- Intimidating Presence: Menace an enemy and instill a terrible Fear within them. You can use Maintain Intimidating Presence to prolong the target's fear.