Rage: Elk Heart: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Removed outdated content)
No edit summary
Line 1: Line 1:
[[File:Rage Elk  Heart.png|frameless|right]]
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
[[Category:Class Actions]][[Category:Bonus Actions]]
| type = classaction
'''Rage: Elk  Heart''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed.
| summary = '''Rage: Elk  Heart''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed.
| description = Go into a [[Rage]] that grants you extraordinary swiftness.


== Description ==
You can use [[Primal Stampede]], and your [[Movement Speed]] increases by {{Range|m=4.5|ft=15}}.
Go into a [[Rage]] that grants you extraordinary swiftness.
 
You can use [[Primal Stampede]], and your [[Movement Speed]] increases by {{C|4.5m / 15ft}}.


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
 
| image = Rage Elk  Heart.png
== Properties ==
| cost = rage:1, bonus
{{InfoBlob|{{Action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| concentration =
 
| damage =
''Only available in combat.''
| damage2 =
 
| attack roll =
* {{Range|Self}}
| recharge =
 
| duration =
{| role="presentation" class="wikitable mw-collapsible"
| range = self
| <strong>[[File:Rage Elk  Heart Condition Icon.webp|frameless|upright=0.12]] Rage: Elk  Heart</strong>
| aoe =
|-
| aoe m =  
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| aoe ft =  
 
| save =
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
| additional =  
* [[Movement Speed]] increased by <code>4.5m / 15ft</code>.
| higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''.
* Also has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
| condition = Rage: Elk Heart
* Cannot cast or concentrate on [[Spells|spells]].
| condition duration = 10
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
| condition2 = Rage Impeded
|}
| condition2 duration = Permanent
 
| class learns at level 1 = Barbarian
== At Higher Levels ==
| notes =
At level 9, the bonus damage to attacks granted by Rage increases to +3.
}}
{{BarbarianNavbox}}

Revision as of 22:43, 22 September 2023

Template:Up to date
Rage Elk Heart.png

Rage: Elk Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed.

Description

Go into a Rage that grants you extraordinary swiftness.

You can use Primal Stampede, and your Movement Speed increases by  Range: 4.5 m / 15 ft.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Cost:
Rage Charge + Bonus action
Details:
 Range: Self

Condition: Rage: Elk Heart

Rage: Elk Heart Rage: Elk Heart

Duration: 10 turns

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes: