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Charismatic Sentinel: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Charismatic Sentinel | | name = Charismatic Sentinel | ||
| image = Charismatic Sentinel.png | | image = <gallery> | ||
Charismatic Sentinel.png|Model | |||
Portrait Charismatic Sentinel.png|Portrait | |||
</gallery> | |||
| race = [[Dark Justiciar]] | | race = [[Dark Justiciar]] | ||
| class = [[Paladin]] | | class = [[Paladin]] | ||
| size = Medium | | size = Medium | ||
| type = Undead | | type = [[Undead]] | ||
| ac = 14 | | ac = 14 | ||
| e hp = 84 | | e hp = 84 | ||
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If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | ||
== Attacks and abilities == | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Main Hand Attack|item=Greatsword}} | {{Feature box|Main Hand Attack|item=Greatsword}} | ||
{{Feature box|Divine Smite}} | {{Feature box|Divine Smite}} | ||
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[[Category:Characters in Act Two]] | [[Category:Characters in Act Two]] | ||
[[Category:Followers of Shar]] | [[Category:Followers of Shar]] | ||
[[Category:Paladins]] |
Latest revision as of 23:51, 5 September 2024
The Charismatic Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath statue of Ketheric Thorm in Reithwin Town's square. Its abilities mirror that of a paladin, and fitting of its role it has very high Charisma.
Involvement[edit | edit source]
If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence and Charisma or takes the Ritual Dagger of Shar it will summon the undead Dark Justiciar. It along with the Wise Sentinel and Intelligent Sentinel will put up a difficult fight considering their large amount of Hit Points and special abilities.