Ad placeholder
Berserker: Difference between revisions
Jump to navigation
Jump to search
(Moved quote for consistency) |
m (Sentence case for section titles) |
||
Line 6: | Line 6: | ||
{{Quote class|{{PAGENAME}}}} | {{Quote class|{{PAGENAME}}}} | ||
== Subclass | == Subclass features == | ||
{{SubclassNote|Barbarian}} | {{SubclassNote|Barbarian}} | ||
Line 29: | Line 29: | ||
: On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear. | : On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear. | ||
==External | ==External links== | ||
*{{FRWiki|Berserker|long}} | *{{FRWiki|Berserker|long}} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
[[Category:Subclasses]] | [[Category:Subclasses]] |
Revision as of 17:00, 29 July 2024
Berserker is one of the Subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.
Subclass features
This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.
Level 3
- Your Rage turns into a Frenzy! You gain the following two as a
Bonus action and you can also make an Improvised Weapon Attack as a bonus action:
- Make another weapon attack using a bonus action.
- Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it .
Level 6
- While , you can't be or , and no longer ends your rage.
Level 10
- Menace an enemy and instill a terrible within them. If the target resists the effect, it can't be targeted again until after a Long Rest.
- On subsequent turns, you can use to prolong the target's fear.
External links
Berserker on the Forgotten Realms Wiki