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Primal Stampede: Difference between revisions
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{{WeaponActionPage | {{WeaponActionPage | ||
| weapons = Rage: Elk Heart | | weapons = Rage: Elk Heart | ||
| description = Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets | | description = Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets {{Cond|Prone}}. | ||
Available only when | Available only when {{Cond|Rage|Raging}}. | ||
| damage = 1d4 + 2 | | damage = 1d4 + 2 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning |
Revision as of 10:10, 5 November 2023
Primal Stampede is a weapon action granted by Rage: Elk Heart.
Description
Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets .
Available only when .
Properties
- Damage
- 1d4 + 2 (3~6) + Strength modifier Bludgeoning
- Details
- Attack roll
- Range: 9 m / 30 ft
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
(Information not yet added.)