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Diving Strike: Difference between revisions
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{{WeaponActionPage | {{WeaponActionPage | ||
| description = Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them {{Cond|Prone}}. | | description = Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them {{Cond|Prone}}. | ||
Revision as of 23:09, 6 November 2023
Diving Strike is a weapon action available to characters proficient in and wielding a [[{{{weapon types}}}|{{{weapon types}}}]] in their main hand.
Description
Leap down unto a foe below you, dealing Weapon Damage
and knocking them .
You do not take Falling damage. You must be at least 1.5 m / 5 ft above your target.
Available only when .
Properties
- Damage
- Normal weapon damage
- Details
- Attack roll
- Range: 8 m / 25 ft
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
(Information not yet added.)