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Goblin Boss: Difference between revisions

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* {{CharLink|Fezzerk}}
* {{CharLink|Fezzerk}}
* {{CharLink|Rozzak}}
* {{CharLink|Rozzak}}
* {{CharLink|Skrut}}


{{Archetypes}}
{{Archetypes}}

Revision as of 11:11, 21 November 2024

Goblin Bosses are generic Goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Loot

Named Goblin bosses