Humanoid
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Humanoids are a type of bipedal creature that can be frequently found throughout Baldur's Gate 3. They are the most common creature type, and include all playable races.

Characteristics edit
Humanoids primarily consist of non-monstrous, bipedal and intelligent creatures. They have two legs, two arms, a torso and a head. Many humanoids are civilised and social creatures, though some are less so.
Types of humanoids edit
Bugbear edit
Bugbears are tall, hairy humanoids related to goblins that thrive in the heat of battle. They can usually be found working with other goblins.
Bugbears in Baldur's Gate 3 edit
Gnoll edit
Gnolls are large, bipedal hyena-like creatures that are consumed with a primal bloodlust and hunger. Gnolls may be found in hunting packs, and typically worship the god Yeenoghu.
Gnolls in Baldur's Gate 3 edit
Goblin edit
Goblins are small humanoid creatures that often live in underground caverns in large numbers. They aren't the brightest or strongest creatures around, however their numbers, proficiency with weapons, and general sneakiness can make them dangerous.
Goblins in Baldur's Gate 3 edit
Hobgoblin edit
Hobgoblins are larger, stronger versions of Goblins and share many features, except for their deep red skin.
Hobgoblins in Baldur's Gate 3 edit
Kobold edit
Kobolds are very similar to goblins except they resemble small scaley lizards that stand on two legs. Like goblins, they aren't especially intelligent or strong but they are very crafty, and specialize in traps and ambushing.
Kobolds in Baldur's Gate 3 edit
Kuo-toa edit
Kuo-toa are humanoid, fish-like creatures that inhabit the seas but can occasionally come on to land thanks to their webbed feat. Kuo-toa are cruel creatures, but are intelligent enough to converse with land creatures and wield weapons.
Kuo-toa in Baldur's Gate 3 edit
Meazel edit
Meazel are small, hairy creatures that are recluses. When disturbed, they respond typically by garrotting their victims.
Shadar-Kai edit
Shadar-Kai are special elves that are bound to the Shadowfell, and are characterized by pale white skin and hair.
Shadar-Kai in Baldur's Gate 3 edit
Werewolf edit
Werewolves are savage predators created by a curse that is transmitted by being bitten by other werewolves.
Werewolves in Baldur's Gate 3 edit
Other humanoids edit
Related items edit
- Arrow of Humanoid Slaying - double damage against humanoid creatures
- Clown Hammer - is only applied if the target is humanoid
- Surgeon's Subjugation Amulet - Paralysing Critical only paralyzes humanoid targets
Related spells and abilities edit
- - only works on humanoids
- - only works on monstrosities, humanoids, and beasts
- - grants if the user is humanoid
- - affects beasts and humanoids (except elves)
- - only works on humanoids
- - only works on humanoids
- - only usable on humanoids
- - only works on humanoids
- - only works on humanoids
- - only works on beasts and humanoids
- - only works on humanoids
- - only works on humanoids
- - only works on humanoids
- - only works on humanoids
- - only affects humanoids
- - affects humanoids and beasts
- - grants if the user is humanoid
External links edit
- Humanoid on the Forgotten Realms Wiki