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He Who Was

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He Who Was is a Shadar-kai in the Ruined Battlefield at X: 129 Y: 106. He gives the quest Punish the Wicked and has a RavenRaven companion.

The murdered lie silent. The raven asks - will you be their voice?
He Who Was quotes the Raven

Overview[edit section | visual editor]

As a shadar-kai, He Who Was is a servant of the Raven QueenRaven Queen. Shadar-kai were formerly elves before being trapped in the Shadowfell and transformed. The Raven Queen, who is obsessed with collecting memories and essences (typically of loss and grief), sends the shadar-kai to retrieve mementos of tragic events, whether they are physical tokens, memories, or the souls of the dead. In doing so, they are guided by ravens; the raven companion of He Who Was is one such bird.

Shadar-kai are typically as cold and emotionless as their queen, but for reasons unknown (possibly the effects of the Shadow Curse) He Who Was has become petty and cruel, taking pleasure in tormenting people while gathering their memories. Ambient dialogue between He Who Was and his raven companion implies that he is no longer following orders given by the Raven Queen, which the raven is displeased with.

Involvement[edit section | visual editor]

He Who Was is at a ritual circle he set up to communecommune with a corpse of the dwarven woman MadelineMadeline. Approaching him starts Punish the WickedPunish the Wicked. He initially tells the party to clear off, but the white raven suggests they might be able to help. He explains the dead woman was a murderer, and asks the party to find Madeline's Ledger at the tavern she worked in and bring it back so that the murderer may be brought to justice and her victims given peace.

If the party give the ledger to He Who Was, he is able to channel the spirit of Madeline through his body. The party can then ask Madeline about the details of what happened, and decide what punishment – if any – she deserves.

If the interacting party member makes Madeline stab herself once, or shames her for being a coward, He Who Was is satisfied. This causes Paladins with an Oath of the Ancients, Oath of the Crown, or Oath of Devotion to break their oath. No Rest for the WickedNo Rest for the Wicked is granted for party members with the AcolyteAcolyte background.

Otherwise, if interacting party member passes the PersuasionPersuasion checks to forgive her, or makes her stab herself a second time, He Who Was becomes enraged and attacks the party, granting the Let Sleeping Dogs LieLet Sleeping Dogs Lie inspiration to AcolyteAcolyte party members. Forgiving her breaks the oath of Vengeance Paladins. Each stabbing inflicts 5 damage, which persists into combat. Failing the PersuasionPersuasion check on the forgiveness option also satisfies He Who Was, without breaking any Paladin oath.[verify]

He Who Was is not marked with Trader Map Icon.png on the map and there is no dialogue to open trading interface when talking to him, but he has more useful items for sale than other NPCs.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

BaneBane (Action + Level 1 Spell Slot)
Up to 3 creatures receive a -1d4 penalty to Attack rolls and Saving throws.
CHA SaveCHA Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
ConfusionConfusion (Action + Level 4 Spell Slot)
Befuddle a group of creatures, causing them to attack at random, wander around aimlessly, and occasionally skip turns in the stupor.
WIS SaveWIS Save
Range: 18 m (60 ft) Range: 18 m (60 ft)
DarknessDarkness (Action + Level 2 Spell Slot)
Create a cloud of magical darkness that Heavily ObscuresHeavily Obscures and inflicts BlindBlind to creatures within. Creatures cannot make ranged attacks into or out of it.
Range: 18 m (60 ft) Range: 18 m (60 ft)
FearFear (Action + Level 3 Spell Slot)

Hostile targets drop everything and become FearfulFearful: they have DisadvantageDisadvantage on Ability Checks and Attack Rolls.

If the target ends their turn where they can't see you, they can make another Saving throwSaving throw to shake off their fear.

WIS SaveWIS Save
Range: Self Range: Self
Main Hand AttackMain Hand Attack (Action)   –  Spear
Damage: 1~6
1d6PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Rush AttackRush Attack (Action)   –  Spear
Damage: 5~8
1d4 + 4PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Short rest Recharge: Short rest
Shadow SpearShadow Spear (Action)   –  Spear
Damage: 5~54
1d6PiercingPiercing
+ 4d12NecroticNecrotic

Deal an additional 4d12NecroticNecrotic with your equipped melee weapon.

Range: Normal weapon range Range: Normal weapon range

Loot[edit section | visual editor]

Related literature[edit section | visual editor]

Related quests[edit section | visual editor]

Notes and references[edit section | visual editor]

  1. This is a quest reward if MadelineMadeline is stabbed or called a coward, and it cannot be looted if Madeline is forgiven.

Gallery[edit section | visual editor]