Drilldown: spells
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spells > is spell:
No
& action type:
bonus
& save :
DEX or
Wisdom or
None
& extra damage type :
Healing or
None
& recharge:
None
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Object (1) ·
Object (1~8)'"`UNIQ--ref-00000084-QINU`"' (1) ·
Proficiency Bonus (1) ·
unarmed (1) ·
weapon (5)
None (80) ·
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Force (7) ·
Healing (4) ·
Necrotic (8) ·
Piercing (3) ·
Psychic (2) ·
Slashing (3) ·
t (1) ·
weapon (1)
Showing below up to 117 results in range #1 to #117.
A
B
- Bardic Inspiration
- Blink (Class Action)
- Blink-of-an-eye Bolt
- Blood Sacrifice
- Burrow (Earth Myrmidon)
- Burrow (Shadow Creeper)
- Buthir's Wrath
C
- Charger: Shove
- Click Heels
- Combat Inspiration
- Combat Wild Shape
- Commander's Strike
- Create Lava
- Create Sorcery Points
- Create Spell Slot
- Cunning Action: Dash
- Cunning Action: Disengage
- Cunning Action: Hide
- Cursed Thorns
D
- Dash (Bonus Action)
- Digestive Sap
- Dip
- Dismiss Construct Mode
- Displace (Displacer Beast)
- Dread Ambusher: Hide
E
F
G
H
I
- Illuminating Shot
- Improved Minor Illusion
- Improvised Melee Weapon (Bonus Action)
- Incubate Death
- Inquisitor's Might
J
K
L
M
- Maul Blow
- Mental Instruction
- Mindbreak
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
N
O
P
R
- Reapply Hex (Dexterity)
- Reapply Hex (Intelligence)
- Reapply Hex (Strength)
- Reapply Hex (Wisdom)
- Reckless Warcry
- Restore Vitality
- Right Coin Whip
S
- Sense Hidden Presence
- Shadow Arts: Hide
- Shadow Step
- Shadow Teleport (Meazel)
- Shadow Teleport (Meenlock)
- Shadow Torrent
- Shifting Winds
- Shove
- Shroud Self
- Soul Branding
- Spear Thrust
- Step of the Wind: Dash
- Step of the Wind: Disengage
- Subsume Shadow
T
U
V
W
- Web (Spider Wild Shape)
- Wild Magic: Intangible Spirit (Activate)
- Wild Magic: Teleport (activate)
- Wild Shape: Air Myrmidon
- Wild Shape: Bear
- Wild Shape: Boar
- Wild Shape: Cave Bear
- Wild Shape: Dire Raven
- Wild Shape: Earth Myrmidon
- Wild Shape: Fire Myrmidon
- Wild Shape: Sabre-Toothed Tiger
- Wild Shape: Water Myrmidon