Drilldown: spells
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None (101) ·
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Ranger (8) ·
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Wizard (16)
None (117) ·
Cold (2) ·
Fire (1) ·
Lightning (2) ·
Necrotic (1) ·
Physical (1) ·
Poison (1) ·
Psychic (2) ·
Radiant (1) ·
Slashing (1) ·
Thunder (1) ·
Weapon (1)
Showing below up to 131 results in range #1 to #131.
A
B
- Bane's Wrath
- Barkskin
- Bear's Endurance
- Beckoning Darkness
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blink (Class Action)
- Blink: Teleport
- Blood Frenzy
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bull's Strength
- Burrow (Badger)
C
- Cat's Grace
- Cocoon
- Confusion Ray
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Control Undead
D
- Divine Strike: Lightning (Melee)
- Divine Strike: Poison (Melee)
- Divine Strike: Radiant (Melee)
- Divine Strike: Thunder (Melee)
- Divine Strike: Weapon (Melee)
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Dread Ambusher (Melee)
- Dreadful Glare
E
F
G
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Have Nice Gift!
- Heroism
- Hiemal Strike
- Hush You!
- Hypnotic Gaze
I
K
L
M
O
- Off-Hand Attack (Melee)
- Off-Hand Attack (Ranged)
- Otiluke's Conveniently Portable Freezing Sphere
- Otiluke's Freezing Sphere
- Otiluke's Freezing Sphere (Launch)
- Owl's Wisdom
P
- Pacifying Spores
- Paralysing Ray
- Part the Flesh
- Press the Advantage
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Dominance