Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
(Redirected from Throwing)
Throw.webp

Throw is a common Action which allows the user to throw certain Weapons, Consumables, environmental objects, and even other creatures.

Description

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Properties

Cost:
Action
Damage:
Normal weapon damage
Details:
Attack roll
 Range: 18 m / 60 ft

Range for picking up objects from the ground is AoE: 1 m / 3 ft (Radius)

  • Damage:
    • For weapons with the Thrown Thrown property, the damage roll and damage type is the same as the weapon's melee damage
    • For other objects and creatures, damage is determined by the weight[note 1] of the object being thrown:
      • Light objects: under  Weight: 10 kg / 20 lb:
        1BludgeoningBludgeoning damage.
      • Medium objects:  Weight: 10 kg / 20 lb - 50 kg / 100 lb:
        1d4BludgeoningBludgeoning damage.
      • Heavy objects: over  Weight: 50 kg / 100 lb:
        2d4BludgeoningBludgeoning damage.
  • If the thrown object or creature is over half the target's weight, the target is knocked back 2 m / 7 ft.[note 1]
  • If the thrown object or creature is heavier than the target, the becomes Prone Prone (no saving throw).[note 1]
  • A thrown creature always lands Prone Prone (no saving throw).

Condition: Prone

Prone Prone

Duration: 1 turn

Notes

  • A creature can throw items and other creatures weighing up to  kg[1]. For example, with a Strength score of 18, the weight limit for Throw is  Weight: 64.8 kg / 129.6 lb.
    • It requires a Strength of at least 20 to pick up a normal humanoid ( Weight: 75 kg / 150 lb).
  • Throw:
  • Berserker Barbarians have an improved throwing ability called Enraged Throw Enraged Throw.
  • The Tavern Brawler Tavern Brawler feat improves throwing.
  • Thrown objects and creatures take falling damage if thrown from a sufficient height.
  • Bound weapons of an Eldritch Knight, while receiving the Returning property when bound, do not receive the Thrown Thrown property if they do not already have it. This results in them not doing their full damage including any and all Elemental damage effects, neither from the weapon itself nor other sources, such as the Everburn Blade, Flawed Helldusk Gloves and Charge-Bound Warhammer.
  • Kushigo's Might Kushigo's Might and Throwing Boost Throwing Boost do add their bonus damage when using this action.

Footnotes[edit | edit source]

  1. 1.0 1.1 1.2 The weight of living creatures are not influenced by their equipped items or items inside their inventory. Their weight is connected to their size, and can be seen by clicking "Examine -> Detailed Info" and looking under "Weight: ".

References[edit | edit source]

  1. From the definition of CanImprovisedWeaponWeight() in Scripts/thoth/helpers/CommonConditions.khn.