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Zara

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Zara the Mummy is a Mummy trader found at the Circus of the Last Days. She sells dyes and disguise kits, though her intentions as a trader are hidden behind muffled grunts.

Portrait Zara.png
Mmhm. Mmmhm?
Zara attempting to communicate with the party

Involvement[edit | edit source]

Zara can be found at her tent in the Circus of the Last Days in Rivington at X: -52 Y: -75. The words that attempt to escape her desiccated, undead, presumably tongueless mouth are indecipherable.

Understanding her requires passing one of the following ability checks:

  • [WISDOM] Try to interpret her hand movements. (DC 10)
  • [DETECT THOUGHTS] [WISDOM] Read her thoughts, trying to glean her intentions.
    • Zara: Does this arsehole not understand Common?! DO. YOU. WANT. TO. BUY. FACE-PAINTS?"
  • [BERSERKER] [INTIMIDATION] ROAAAAR! (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Grunt back menacingly at the mummy. (DC 10 Advantage Icon.png)

Neither of these checks are actually required in order to access her trade inventory, as it is still possible to press the "Trade" button in the lower-left corner during dialogue to access her wares at any point.

Trade inventory[edit | edit source]

Zara always stocks the following:

She also pulls additional stock from the Dye Table.

Zara behaves exactly like Withers Withers when it comes to stealing: if successfully stolen from, Zara does not react or search for the offending character, nor does she call upon authorities to do so. If a dexterity skill check is failed at any time while trying to steal from her, she does not react; the player character can continue trying until successful.

Combat[edit | edit source]

Zara has abilities typical of a regular Mummy.

Attacks and abilities[edit | edit source]

Blindness.webp
Dreadful Glare Dreadful Glare (Action)
Affix a target with your baleful gaze to Frighten Frighten it.
WIS Save
 Range: 18 m / 60 ft
Recharge: Per turn
Multiattack Earth Elemental.webp
Multiattack Multiattack (Action)
Damage: 16~66
+ 3d6NecroticNecrotic
+ 2d6 + 3BludgeoningBludgeoning
+ 3d6NecroticNecrotic

Aim multiple attacks at a target that is Frightened Frightened. Each one deals 2d6Damage TypesBludgeoning and 3d6Damage TypesNecrotic damage.

 Melee: 1.5 m / 5 ft
Recharge: Per turn
Unarmed Strike.webp
Rotting Fist Rotting Fist (Action)
Damage: 8~33
+ 3d6NecroticNecrotic

Drive your fist into a foe and possibly afflict them with Mummy Rot Mummy Rot.

CON Save
 Melee: 1.5 m / 5 ft