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Ryland

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Ryland is a doppelganger assuming a human appearance found in Act Three. Ryland and KerenKeren are ostensibly animal tamers for the Circus of the Last Days, but secretly serve OrinOrin and the Cult of the Absolute.
Don't get too close - beasties are hungry, and you look like food.
Ryland, warning the party

Interactions[edit | edit source]

Ryland is found standing beside Crimson'sCrimson's cage in the Circus of the Last Days, at X: -52 Y: -32. When the DribblesDribbles impersonator signals the ambush to start (or combat with it otherwise begins), Ryland and Keren attempt to unlock the cages holding Crimson and Shadow-WhiskersShadow-Whiskers, unless they were were previously freed or pacified. After the cages are open, they use Morphic AmbushMorphic Ambush and revert to their native doppelganger forms.

Tampering with the cages, including unlocking and opening them, turns Keren, Dribbles and Ryland Temporarily HostileTemporarily Hostile if detected.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand AttackMain Hand Attack (Action)   –  War Pick
Damage: 1~8
1d8PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Morphic AmbushMorphic Ambush (Bonus Action)
Undergo a shocking transformation to startle your foes. Successfully Ambushed Ambushed entities are more susceptible to your attacks.
Range: Self Range: Self
Recharge: Per combat Recharge: Per combat

After transforming, they will then use:

SlamSlam (Action)
Damage: 2~16

Hit a target with your bare fists.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
MultiattackMultiattack (Action)
Damage: 12~32
2d6 + 4BludgeoningBludgeoning
+ 2d6 + 4BludgeoningBludgeoning

Descend on an Ambushed Ambushed creature to eviscerate it with your doppleganger claws.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Per turn Recharge: Per turn

Notable loot[edit | edit source]