Rage: Elk Heart: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Fixed class learns) |
HiddenDragon (talk | contribs) m (Added warnings) |
||
Line 5: | Line 5: | ||
You can use {{SAI|Primal Stampede}}, and your [[Movement Speed]] increases by {{Range|m=4.5|ft=15}}. | You can use {{SAI|Primal Stampede}}, and your [[Movement Speed]] increases by {{Range|m=4.5|ft=15}}. | ||
Rage ends early if you | | warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | ||
| image = Rage Elk Heart.webp | | image = Rage Elk Heart.webp | ||
| cost = bonus, rage | | cost = bonus, rage |
Revision as of 11:49, 22 December 2023
Template:Up to date
Rage: Elk Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed.
Description
Go into a that grants you extraordinary swiftness.
You can use , and your Movement Speed increases by Range: 4.5 m / 15 ft.Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Bonus action + Rage Charge
- Details:
- Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Condition: Rage: Elk Heart
Duration: 10 turns
- Movement speed increased by 4.5 m / 15 ft and can use .
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.