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Trickery Domain: Difference between revisions
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| description = Trickery Domain is a subclass of Cleric. | |||
[[ | | image = Class Cleric Trickery Badge Icon.png | ||
}} | |||
[[Category:Subclasses]] | |||
{{SubclassQuote|quote=A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.|image=Class Cleric Trickery Badge Icon.png}} | |||
'''Trickery Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialised in stealth and illusion magic. | |||
== Subclass features == | |||
{{SubclassNote|Cleric}} | |||
{{Level header|1}} | |||
; {{SAI|Blessing of the Trickster|w=40|c=16}} | |||
: Grant another creature [[Advantage]] on [[Stealth]] [[Ability Check|checks]]. | |||
[[ | |||
== | {{HorizontalRuleImage}} | ||
; Domain Spells | |||
: You gain spells from your domain. They are [[Spells#Known Spells|always prepared]]. | |||
{{ | :* {{SAI|Charm Person|c=16}} | ||
:* {{SAI|Disguise Self|c=16}} | |||
{{Level header|2}} | |||
** | |||
** | ; {{SAI|Invoke Duplicity|w=40|c=16}} | ||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[attack rolls]] against a creature if both the attacker and the illusion are within {{Distance|m=3|ft=10}} of it. | |||
{{Level header|3}} | |||
; Domain Spells | |||
: You gain spells from your domain. They are [[Spells#Known Spells|always prepared]]. | |||
:* {{SAI|Mirror Image}} | |||
:* {{SAI|Pass Without Trace|c=16}} | |||
{{Level header|5}} | |||
; Domain Spells | |||
: You gain spells from your domain. They are [[Spells#Known Spells|always prepared]]. | |||
:* {{SAI|Bestow Curse|c=16}} | |||
:* {{SAI|Fear|c=16}} | |||
{{Level header|6}} | |||
; {{SAI|Channel Divinity: Cloak of Shadows|Cloak of Shadows|w=40}} | |||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: Wrap yourself in shadows to become {{Cond|Cloak of Shadows|Invisible}} if you are [[Obscured]]. | |||
{{Level header|7}} | |||
; Domain Spells | |||
: You gain spells from your domain. They are [[Spells#Known Spells|always prepared]]. | |||
:* {{SAI|Dimension Door}} | |||
:* {{SAI|Polymorph|c=16}} | |||
{{Level header|8}} | |||
; {{SAI|Divine Strike: Poison|w=40}} | |||
: Deal {{DamageText|1d8|Poison}} in addition to your weapon's weapon damage. | |||
{{Level header|9}} | |||
; Domain Spells | |||
: You gain spells from your domain. They are [[Spells#Known Spells|always prepared]]. | |||
:* {{SAI|Dominate Person|c=16}} | |||
:* {{SAI|Seeming|c=16}} | |||
== External links == | |||
* {{FRWiki|Trickery domain|long}} | |||
{{ClericNavbox}} |
Revision as of 16:37, 21 March 2024
A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.
A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.
Trickery Domain is one of the Subclasses of Cleric. These Clerics are more specialised in stealth and illusion magic.
Subclass features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Domain Spells
- You gain spells from your domain. They are always prepared.
Level 2
-
- Channel Divinity Action
- Summon an illusion to distract your enemies. You and your allies receive Advantage on attack rolls against a creature if both the attacker and the illusion are within 3 m / 10 ft of it.
Level 3
- Domain Spells
- You gain spells from your domain. They are always prepared.
Level 5
- Domain Spells
- You gain spells from your domain. They are always prepared.
Level 6
-
- Channel Divinity Action
- Wrap yourself in shadows to become if you are Obscured.
Level 7
- Domain Spells
- You gain spells from your domain. They are always prepared.
Level 8
Level 9
- Domain Spells
- You gain spells from your domain. They are always prepared.