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Primal Stampede: Difference between revisions
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Available only when [[Rage|Raging]]. | Available only when [[Rage|Raging]]. | ||
| icon = Primal Stampede.webp | | icon = Primal Stampede.webp | ||
| damage = 1d4 | | damage = 1d4 + 2 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| damage modifier = Strength | | damage modifier = Strength |
Revision as of 06:48, 17 October 2023
Primal Stampede is a weapon action granted by Rage: Elk Heart.
Description
Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets Prone.
Available only when Raging.
Properties
- Damage
1d4 + 2 (3~6) + Strength modifier
Bludgeoning
- Details
Attack roll
Range: 9 m / 30 ft
Condition: Prone
Duration: 2 turns
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
(Information not yet added.)