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!Description
!Description
|-
|-
! colspan="4" |General
! colspan="4" |Act 1
|-
|-
! rowspan="2" |Anywhere
![[Wilderness]]
|20
|20
|Reanimator
|Hunger Never Fades
| Correctly follow [[Gale]]'s instructions to resurrect him.
|Fill your plate at [[Raphael]]'s [[House of Hope]].
 
*Several possible triggers, see [[Raphael#Notes|here]].
|-
|-
|26
! rowspan="7" |[[Druids Grove]]
|Whispers from the Grave
|20
| Glean some wisdom from [[Speak with Dead|speaking with the dead]].
|Artful Dodger
|Earn [[Mattis]]' respect by taking his ring.
 
* The description is misleading, you must perform a  DC 15 [[Sleight of Hand]] [[Ability check|check]] and then return the ring.
|-
|-
! colspan="4" | Act 1
|20
|Family Comes First
|Encourage [[Meli]] to tell the truth about the amulet.
|-
|-
![[Dank Crypt]]
|20
|20
| Secrets Of The Sundering
|Idolatry
|Unlock and read the [[Book of Dead Gods]].
|Help [[Mol]] steal the [[Idol of Silvanus]].
|-
|-
! rowspan="2" |[[Druids Grove]]
|20
|20
|Roots of the Grove
|Not On My Watch
|Learn local history from the druidic frescos.
|Save [[Arabella]] from [[Kagha]] and her serpent.
|-
|-
|20
|20
|Secrets Of The Shadow Druids
|Paying It Forward
| Discover and read [[Faldorn's Canticle: The Shadow Druids' Doctrine|Faldorn's Canticle]].
|Give [[Mol]] money to found a guild in Baldur's Gate.
 
* Saving or helping several childen in the Grove will eventually lead to this option.
|-
|-
! rowspan="4" |[[Blighted Village]]
|20
|25
|Slaying The Piper
|All Knowledge Is Worth Having
|Rescue [[Mirkon]] from the harpies.
|Finish reading the [[Necromancy of Thay|Thayan tome of necromancy]].
|-
|30
|A Natural Alliance
| Recognise the druid and Harper armour.
|-
|-
|25
|25
|A Solitary Spider
|Protect Your Own
| Read the arachnomancer's journals at the bottom of the well.  
|Protect [[Meli|the child]] who took the locket from [[Barth]].
|-
|-
|25
![[Blighted Village]]
|Secrets Of The Necromancer
|20
|Discover the strange nature of the Thayan tome.
|Pyramid Scheme
|Convince [[Lump the Enlightened|the ogres]] to work for you without giving them gold.
|-
|-
! rowspan="2" |[[Goblin Camp]]
! rowspan="2" |[[Goblin Camp]]
|25
|25
|Secrets Of The High Chieftain
|Born Innocent
|Read [[Volo]]'s Guide to Goblins.
|Save the [[Owlbear Cub|owlbear cub]] from the goblins.
|-
|-
|25
|25
|The Phases Unfold
|What Price Dignity?
|Solve the moon puzzle sealing the door to the [[Underdark]].
|Steal the toe ring from [[Crusher]] without getting caught.
|-
|-
! rowspan="4" |[[Underdark]]
![[The Risen Road]]
|30
|30
|If I Can't Have It...
|Hero For Hire
|Discover the secrets of the [[The Adamantine Forge (Quest)|Adamantine Forge]] from all three drow wizards.
|Get some coin out of the [[Zhentarim]] survivors.
|-
|-
|30
![[Grymforge]]
| Secrets Of The Sussur Tree
|50
|Disable an arcane turret using a sussur flower.
|You Can't Take It With You
|-
|Loot the dead gnomes in [[Grymforge]] before their corpses are thrown into the river.
|30
 
|The Forbidden Arcane
* You must specifically acquire the [[Fetish of Callarduran Smoothhands]] in order to get this.
|Read [[Omeluum]]'s notes on illithid magic.
|-
|-
|30
! colspan="4" |Act 2
|Secrets Of The Matron
|Read the obscure text by a [[drow]] matron.
|-
|-
! colspan="4" | Act 2
! rowspan="2" |[[Shadow-Cursed Lands]]
|-
![[Shadow-Cursed Lands]]
|50
|50
|Corrupted Beyond Recognition
|Child at Heart
|Find and read the [[Dead Druid's Journal|dead druid's journal]] about how the shadow curse came to be.
|Play both games of hide and seek with [[Oliver]].
 
*Located in the top north-eastern part of the map
|-
|-
! rowspan="2" | [[Last Light Inn]]
|60
|60
|Waking the Sleeper
|Alley Cats
|Wake [[Art Cullagh|Art]] from his catatonic slumber.
|Meet both the [[His Majesty|lordly cat]] and the [[Steelclaw|tadpole-hunting cat]].
|-
|-
! rowspan="2" |[[Last Light Inn]]
|50
|50
|Theskan Tactician
|Orphan Camaraderie
|Help [[Mol]] win the game of lanceboard.
|Help [[Mol]] win the game of lanceboard.
|-
|-
! rowspan="4" |[[Reithwin Town]]
|50
|60
|Wary of Strangers
|Hippocratic No More
|Refuse to drink the spiked wine.
|Find the surgeon's [[Surgeon's Research Notes|research notes]].
|-
|-
|60
! rowspan="6" |[[Moonrise Towers]]
|Partaking in Local Customs
|50
|Perform the ritual in the [[Sharran Sanctuary]].
|Gone Feral
|Free the mind-controlled gnolls from [[Linsella|their master]].
|-
|-
|60
|50
|Snuffed Spark
|Newly Downtrodden
|Find the dead [[Olam's Journal|aasimar's journal]].
|Spare the goblins from Ketheric's wrath.
|-
|60
|Tenets of Loss
|Open the way into the [[Sharran Sanctuary]].
|-
|-
! rowspan="5" |[[Moonrise Towers]]
|50
|50
|Secrets of The Necromancer
|No Peeking!
|Solve [[Balthazar|Balthazar's]] secret study puzzle.
|Block out True Soul [[Z'rell]] from reading your intentions.
|-
|-
|60
|60
|A Little Too Familiar with the Grotesque...
|Bugging Out
|Solve [[Balthazar]]'s secret study puzzle without making a mistake.
|Help [[Wulbren]] escape Moonrise.
|-
|50
|They're in the Walls!
|Discover what the 'meat sound' is.
|-
|-
|60
|60
|Thorm Family Secrets
|Will Not Be Forgotten
|Discover the fate of [[Ketheric Thorm|Ketheric's]] family members.  
|Escape the [[Oubliette]].
|-
|-
|60
|60
|To Have Loved and Lost
|Twice Scorned, Twice Abandoned
|Discover the source of Ketheric's shame.
|Rescue Minthara from her captors.
|-
|-
! rowspan="3" |[[Gauntlet of Shar]]
! rowspan="3" |[[Gauntlet of Shar]]
|60
|75
|History Never Forgets
|Strength in Cowardice
|Open the way into the [[Gauntlet of Shar]].
|Convince [[Yurgir|the orthon]] to spare you, for now...
|-
|-
|75
|75
|Emblem of the Moonmaiden
|Rebellious Phase
|Discover the truth about the [[Nightsong]].
|Betray [[Balthazar]].
|-
|-
|75
|75
|Rat King
|Good Deed of the Day
|Discover the truth behind the numerous rats in the Gauntlet of Shar.
|Free [[Dame Aylin|Nightsong]].
|-
|-
![[Mind Flayer Colony]]
![[Mind Flayer Colony]]
|
|95
|Brain Blast!
|Amateur Optician
|Successfully complete the mind puzzle in the mind flayer colony.
|Find Mol's eyepatch.
|-
|-
! colspan="4" |Act 3
! colspan="4" |Act 3
|-
|-
! rowspan="4" |[[Rivington]]
! rowspan="3" |[[Rivington]]
|135
|135
|Assistant to the Extra-Planar Agent
|Finders Keepers
|Take up [[Valeria]]'s serial killer investigation.
|Help the squatters keep their temporary abode.
|-
|-
|135
|135
|Knowledge of the Heart
|Give Nothing Back
|Get a fresh perspective on your relationship with a companion.
|Take donations from the big barn.


* Get the best possible outcome from [[Zethino|Zethino's]] relationship quiz.
* Must take from the locked chest specifically.
|-
|135
|Spare What You Can
|Give a donation to the big barn.
|-
! rowspan="2" |[[Wyrm's Crossing]]
|135
|Child Safety
|Expose [[Arfur Gregorio|Arfur]] for his booby-trapped toys.
|-
|-
|170
|170
|A Foul and Awesome Display
|Through Nooks and Crannies
|Use [[Wulbren Bongle|Wulbren's]] runepowder bomb.
|Enter [[Wyrm's Rock]] without pass or invitation.
|-
|-
! rowspan="2" |[[Wyrm's Rock Fortress]]
|170
|170
|A Grand Prize!
|Never Trust Those Above You
|Figure out [[Akabi]]'s scheme and obtain the 'grand' prize.
|Defeat [[Enver Gortash|Gortash]] without making a deal with him.
|-
|-
![[Wyrm's Crossing]]
|135
|New Normal
|Let yourself be scanned by a [[Steel Watcher]].
|-
! rowspan="3" |[[Wyrm's Rock Fortress]]
|170
|170
|Coronation of the Dreadmaster
|Easing His Leave, and His Pockets
|Meet [[Enver Gortash|Gortash]] in Wyrm's Rock and witness his coronation.
|Blackmail the Flaming Fist deserter.
|-
|-
! rowspan="10" |[[Lower City]]
|170
|170
|Crossing's Namesake
|A Dish Served Cold
|Find the [[Ansur|undying sentinel]] underneath Wyrm's Crossing.
|Destroy the [[Steel Watch Foundry]].
|-
|-
|170
|170
|Heavy is the Head
|Good Intentions
|Find the [[Helm of Balduran]].
|Help Nina with her ritual.
|-
|-
! rowspan="8" |[[Lower City]]
|170
|170
|An Exotic Charter
|Home Sweet Home
|Obtain access to the [[House of Hope]] portal.
|Delve into the [[Guildhall|Undercellar]] of Baldur's Gate.
|-
|-
|170
|170
|Blood of the Convenant
|Part of Life
|Find out how [[Araj Oblodra|Araj]]'s blood experiments are going.
|Convince the coffin maker to make an exception.
|-
|-
|170
|170
|Membership Admittance
|Proper Lodging, Finally
|Ask to join the [[Society of Brilliance]].
|Obtain a room at the [[Elfsong Tavern]].
|-
|-
|170
|220
|Rennaissant Ingenuity
|Down with the Steel Oppressors!
|Uncover the machinery powering the [[Stop the Presses|printing press]].
|Defeat a [[Steel Watcher]].
|-
|-
|220
|220
|Stopping the Repetition of History
|Finding Vanra
|Defeat [[Lorroakan]].
|Find and free Lora's abducted child.
|-
|-
|220
|220
|The Karsus of Our Times
|Estrangement of Ethel
|Give Nightsong to Lorroakan.
|Defeat Auntie Ethel permanently.
|-
|-
|220
|220
|The Returned Cap'n
|Cunning Code Crackers
|Behold the true [[Captain Grisly]] in all her piratical glory.
|Discover the secret passphrase and enter Avery Sonshal's secret workshop.
|-
|-
|220
|220
|Using the Proper Means
|Cherishing Family
|Find and use the [[Torch of Revocation]].
|Convince Jaheira to let her family stay in the city.
|}
|}

Latest revision as of 10:11, 24 February 2024

Location XP Reward Name Description
Act 1
Wilderness 20 Hunger Never Fades Fill your plate at Raphael's House of Hope.
  • Several possible triggers, see here.
Druids Grove 20 Artful Dodger Earn Mattis' respect by taking his ring.
  • The description is misleading, you must perform a  DC 15 Sleight of Hand check and then return the ring.
20 Family Comes First Encourage Meli to tell the truth about the amulet.
20 Idolatry Help Mol steal the Idol of Silvanus.
20 Not On My Watch Save Arabella from Kagha and her serpent.
20 Paying It Forward Give Mol money to found a guild in Baldur's Gate.
  • Saving or helping several childen in the Grove will eventually lead to this option.
20 Slaying The Piper Rescue Mirkon from the harpies.
25 Protect Your Own Protect the child who took the locket from Barth.
Blighted Village 20 Pyramid Scheme Convince the ogres to work for you without giving them gold.
Goblin Camp 25 Born Innocent Save the owlbear cub from the goblins.
25 What Price Dignity? Steal the toe ring from Crusher without getting caught.
The Risen Road 30 Hero For Hire Get some coin out of the Zhentarim survivors.
Grymforge 50 You Can't Take It With You Loot the dead gnomes in Grymforge before their corpses are thrown into the river.
Act 2
Shadow-Cursed Lands 50 Child at Heart Play both games of hide and seek with Oliver.
60 Alley Cats Meet both the lordly cat and the tadpole-hunting cat.
Last Light Inn 50 Orphan Camaraderie Help Mol win the game of lanceboard.
50 Wary of Strangers Refuse to drink the spiked wine.
Moonrise Towers 50 Gone Feral Free the mind-controlled gnolls from their master.
50 Newly Downtrodden Spare the goblins from Ketheric's wrath.
50 No Peeking! Block out True Soul Z'rell from reading your intentions.
60 Bugging Out Help Wulbren escape Moonrise.
60 Will Not Be Forgotten Escape the Oubliette.
60 Twice Scorned, Twice Abandoned Rescue Minthara from her captors.
Gauntlet of Shar 75 Strength in Cowardice Convince the orthon to spare you, for now...
75 Rebellious Phase Betray Balthazar.
75 Good Deed of the Day Free Nightsong.
Mind Flayer Colony 95 Amateur Optician Find Mol's eyepatch.
Act 3
Rivington 135 Finders Keepers Help the squatters keep their temporary abode.
135 Give Nothing Back Take donations from the big barn.
  • Must take from the locked chest specifically.
135 Spare What You Can Give a donation to the big barn.
Wyrm's Crossing 135 Child Safety Expose Arfur for his booby-trapped toys.
170 Through Nooks and Crannies Enter Wyrm's Rock without pass or invitation.
Wyrm's Rock Fortress 170 Never Trust Those Above You Defeat Gortash without making a deal with him.
170 Easing His Leave, and His Pockets Blackmail the Flaming Fist deserter.
Lower City 170 A Dish Served Cold Destroy the Steel Watch Foundry.
170 Good Intentions Help Nina with her ritual.
170 Home Sweet Home Delve into the Undercellar of Baldur's Gate.
170 Part of Life Convince the coffin maker to make an exception.
170 Proper Lodging, Finally Obtain a room at the Elfsong Tavern.
220 Down with the Steel Oppressors! Defeat a Steel Watcher.
220 Finding Vanra Find and free Lora's abducted child.
220 Estrangement of Ethel Defeat Auntie Ethel permanently.
220 Cunning Code Crackers Discover the secret passphrase and enter Avery Sonshal's secret workshop.
220 Cherishing Family Convince Jaheira to let her family stay in the city.