Ad placeholder
Viconia DeVir/Combat: Difference between revisions
(Created page with "{{PageSeo | title = Fighting Viconia DeVir | description = Viconia DeVir is a drow cleric of Shar in Baldur's Gate 3, able to be fought at the Cloister of Sombre Embrace along with her fellow cultists. | image = Edward-vanderghote-viconia.webp }}{{Tab |one=Viconia DeVir |one-name=Overview |two=Viconia DeVir/Combat |two-name=Combat }} {{CharacterInfo |title = Mother Superior of Shar |name = Viconia DeVir |image= 250px |STR=14 |DEX=19 |CON=10 |IN...") |
HarveyPekar (talk | contribs) |
||
Line 49: | Line 49: | ||
* {{SAI|Spirit Guardians: Necrotic}} | * {{SAI|Spirit Guardians: Necrotic}} | ||
===[[Mapping of the Heart]]=== | ===[[Mapping of the Heart]] spells=== | ||
* {{SAI|Castigate Heartform}} - applies a | *{{SAI|Castigate Heartform}} - applies a specialized debuff depending on the character's responses to the [[Mapping of the Heart]] | ||
* | *{{SAI|Mapped Terror}}- applies {{Cond|Frightened}} and an additional condition depending on the character's response to "What is your greatest fear?" during the [[Mapping of the Heart]]. Cast against the same target as {{SAI|Castigate Heartform}}. Two variations have additional effects that buff the Sharrans: | ||
** | **{{SAI|Mapped Terror: Wolves}} - Uniquely cast against [[Shadowheart]] if she sat on the bench in the [[House of Grief]], this ability polymorphs Viconia and two allies into wolves. | ||
*** {{SAI|Bite (Mapped Terror: Wolves)|Bite}} | ***{{SAI|Bite (Mapped Terror: Wolves)|Bite}} | ||
*** {{SAI|Sinister Howl}} | ***{{SAI|Sinister Howl}} | ||
**{{SAI|Mapped Terror: Spiders}} - Polymorphs Viconia and two allies into spiders. | |||
***[[Bite (Mapped Terror: Spiders)]] | |||
== Conditions and passives == | ==Conditions and passives== | ||
{{condition|Radiant Retort}} | {{condition|Radiant Retort}} | ||
{{condition|Nightbringer's Beloved}} | {{condition|Nightbringer's Beloved}} | ||
===Passives=== | ===Passives === | ||
Viconia's armour and weapons grant her a few passives and boosts: | Viconia's armour and weapons grant her a few passives and boosts: | ||
* {{MdRarityItem|Handmaiden's Mace}} | *{{MdRarityItem|Handmaiden's Mace}} | ||
** Set the wearer's [[Strength]] score to 18 | **Set the wearer's [[Strength]] score to 18 | ||
* {{MdRarityItem|Viconia's Walking Fortress}} | *{{MdRarityItem|Viconia's Walking Fortress}} | ||
** {{SAI|Rebuke of the Mighty}} | **{{SAI|Rebuke of the Mighty}} | ||
** [[Spellguard]] | **[[Spellguard]] | ||
* {{MdRarityItem|Viconia's Priestess Robe}} | *{{MdRarityItem|Viconia's Priestess Robe}} | ||
** [[Shar's Umbrae]] | **[[Shar's Umbrae]] | ||
** [[Sharran Veil]] | **[[Sharran Veil]] | ||
== Allies == | ==Allies== | ||
Viconia DeVir can be fought in the [[Cloister of Sombre Embrace]]. She is joined by eighteen other sharrans: | Viconia DeVir can be fought in the [[Cloister of Sombre Embrace]]. She is joined by eighteen other sharrans: | ||
* Two [[Justiciar Crusader]]s; [[Owltalon]] and [[Nightmist]] | *Two [[Justiciar Crusader]]s; [[Owltalon]] and [[Nightmist]] | ||
* Five [[Sharran Fidelian]]s; [[Gloommask]], [[Sharran Fidelian Lamona|Lamnoa]], [[Hyrald]], [[Uttermmask]] and [[Gydd]] | *Five [[Sharran Fidelian]]s; [[Gloommask]], [[Sharran Fidelian Lamona|Lamnoa]], [[Hyrald]], [[Uttermmask]] and [[Gydd]] | ||
* Ten [[Sharran Novice]]s | *Ten [[Sharran Novice]]s | ||
* One [[Sentry Fredrichk]] | *One [[Sentry Fredrichk]] | ||
If [[Shadowheart]] is a Dark Justiciar, she can convince some of the sharrans to fight alongside the party. | If [[Shadowheart]] is a Dark Justiciar, she can convince some of the sharrans to fight alongside the party. | ||
== Tactics == | ==Tactics== | ||
If fought, Viconia is one of the more difficult opponents in the game. She is continuously affected by the conditions {{Cond|Nightbringer's Beloved}} and {{Cond|Radiant Retort}} and begins the battle under the effect of {{Cond|Sanctuary}}. She gains unique spells depending on your answers during the Mapping of the Heart and the "Heartform" (False Heart, Craven Heart, etc) she determines you have. | If fought, Viconia is one of the more difficult opponents in the game. She is continuously affected by the conditions {{Cond|Nightbringer's Beloved}} and {{Cond|Radiant Retort}} and begins the battle under the effect of {{Cond|Sanctuary}}. She gains unique spells depending on your answers during the Mapping of the Heart and the "Heartform" (False Heart, Craven Heart, etc) she determines you have. | ||
* e.g. saying you're afraid of turning into a [[Mind Flayer]] gives her the spell [[Mapped Terror: Ceremorphosis]] to make that character believe they have undergone ceremorphosis, preventing them from moving or taking actions for a turn. Viconia also gains the spell [[Castigate Heartform]] which allows her to put the relevant Heartform debuff on you, e.g. [[False Heart]] which lasts until the next long rest or until you get silenced and which makes you have disadvantage on [[Wisdom]] saving throws and makes Viconia's attacks against you automatically crit. | *e.g. saying you're afraid of turning into a [[Mind Flayer]] gives her the spell [[Mapped Terror: Ceremorphosis]] to make that character believe they have undergone ceremorphosis, preventing them from moving or taking actions for a turn. Viconia also gains the spell [[Castigate Heartform]] which allows her to put the relevant Heartform debuff on you, e.g. [[False Heart]] which lasts until the next long rest or until you get silenced and which makes you have disadvantage on [[Wisdom]] saving throws and makes Viconia's attacks against you automatically crit. | ||
**As the beastly Heartform Terrors are illusions, [[Dominate Beast]] doesn't work on them. | ** As the beastly Heartform Terrors are illusions, [[Dominate Beast]] doesn't work on them. | ||
She is supported by approximately twenty allies including two powerful [[Justiciar Crusader|Justiciar Crusaders]] and four [[Sharran Fidelian]] mages. All of her allies are capable of controlling the arena with {{SAI|Darkness}} and casting synergistic spells like {{SAI|Overwhelming Grief}}. All possess the {{SAI|Shadow Ambush}} passive, allowing them to deal massive [[Necrotic]] damage to the party; they also liberally use {{SAI|Bone Chill}} to prevent healing. | She is supported by approximately twenty allies including two powerful [[Justiciar Crusader|Justiciar Crusaders]] and four [[Sharran Fidelian]] mages. All of her allies are capable of controlling the arena with {{SAI|Darkness}} and casting synergistic spells like {{SAI|Overwhelming Grief}}. All possess the {{SAI|Shadow Ambush}} passive, allowing them to deal massive [[Necrotic]] damage to the party; they also liberally use {{SAI|Bone Chill}} to prevent healing. |
Revision as of 19:02, 22 November 2023
Overview | Combat |
Mother Superior of Shar | |||||||
Viconia DeVir | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 11 | |||||||
| |||||||
Race | |||||||
Type | Humanoid | ||||||
HP | 124; 161TTactician | ||||||
AC | 20 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 75 kg / 150 lbs | ||||||
Initiative | +4 | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | Cloister of Sombre Embrace | ||||||
Faction | Shar | ||||||
Experience on kill | 800 | ||||||
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-11-22. If multiple days have passed since, this template should be removed. |
This page focuses on Viconia DeVir's behaviour during her combat encounter. Viconia DeVir is able to be fought in the Cloister of Sombre Embrace, which is found under the House of Grief in the Lower City. She is joined by the members of her flock.
Attacks and abilities
- Channel Divinity using
Mapping of the Heart spells
- Mapping of the Heart - applies a specialized debuff depending on the character's responses to the
- and an additional condition depending on the character's response to "What is your greatest fear?" during the Mapping of the Heart. Cast against the same target as . Two variations have additional effects that buff the Sharrans:
- Shadowheart if she sat on the bench in the House of Grief, this ability polymorphs Viconia and two allies into wolves.
- - Polymorphs Viconia and two allies into spiders.
- applies - Shadowheart if she sat on the bench in the House of Grief, this ability polymorphs Viconia and two allies into wolves.
Conditions and passives
Regain 7d8 (7~56) hit points every time you use your Channel Divinity.
Passives
Viconia's armour and weapons grant her a few passives and boosts:
- Handmaiden's Mace
- Set the wearer's Strength score to 18
Allies
Viconia DeVir can be fought in the Cloister of Sombre Embrace. She is joined by eighteen other sharrans:
- Two Justiciar Crusaders; Owltalon and Nightmist
- Five Sharran Fidelians; Gloommask, Lamnoa, Hyrald, Uttermmask and Gydd
- Ten Sharran Novices
- One Sentry Fredrichk
If Shadowheart is a Dark Justiciar, she can convince some of the sharrans to fight alongside the party.
Tactics
If fought, Viconia is one of the more difficult opponents in the game. She is continuously affected by the conditions and and begins the battle under the effect of . She gains unique spells depending on your answers during the Mapping of the Heart and the "Heartform" (False Heart, Craven Heart, etc) she determines you have.
- e.g. saying you're afraid of turning into a Mind Flayer gives her the spell Mapped Terror: Ceremorphosis to make that character believe they have undergone ceremorphosis, preventing them from moving or taking actions for a turn. Viconia also gains the spell Castigate Heartform which allows her to put the relevant Heartform debuff on you, e.g. False Heart which lasts until the next long rest or until you get silenced and which makes you have disadvantage on Wisdom saving throws and makes Viconia's attacks against you automatically crit.
- As the beastly Heartform Terrors are illusions, Dominate Beast doesn't work on them.
She is supported by approximately twenty allies including two powerful Justiciar Crusaders and four Sharran Fidelian mages. All of her allies are capable of controlling the arena with and casting synergistic spells like . All possess the passive, allowing them to deal massive Necrotic damage to the party; they also liberally use to prevent healing.