Way of Shadow: Difference between revisions
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* {{Duration|Until Long Rest}} | * {{Duration|Until Long Rest}} | ||
* {{Concentration}} | * {{Concentration}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Darkness Icon.png|24}}'''Shadow Arts: [[Darkness]]''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Darkness Icon.png|24}}'''Shadow Arts: [[Darkness]]''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | |||
* {{Range|m=18|ft=60}} | * {{Range|m=18|ft=60}} | ||
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* {{Duration|10}} | * {{Duration|10}} | ||
* {{Concentration}} | * {{Concentration}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Darkvision Icon.png|24}}'''Shadow Arts: [[Darkvision]]''': Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Darkvision Icon.png|24}}'''Shadow Arts: [[Darkvision]]''': Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft. | |||
* {{Range|melee}} | * {{Range|melee}} | ||
* {{Duration|Until Long Rest}} | * {{Duration|Until Long Rest}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Silence Icon.png|24}}'''Shadow Arts: [[Silence]]''': Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Silence Icon.png|24}}'''Shadow Arts: [[Silence]]''': Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. | |||
* {{Icon|Warning Icon.png|24}}Using this spell might turn targets hostile | * {{Icon|Warning Icon.png|24}}Using this spell might turn targets hostile | ||
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* {{Duration|100}} | * {{Duration|100}} | ||
* {{Concentration}} | * {{Concentration}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Minor Illusion Icon.png|24}}'''[[Spells|Cantrip]]: [[Minor Illusion]]''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Minor Illusion Icon.png|24}}'''[[Spells|Cantrip]]: [[Minor Illusion]]''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. | |||
* {{Range|m=18|ft=60}} | * {{Range|m=18|ft=60}} |
Revision as of 06:23, 28 August 2023
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You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.Way of Shadow is one of the subclasses of Monk. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
Subclass Features
Level 3
Shadow Arts: Hide: Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
Shadow Arts: Pass Without Trace: Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.
- Range: Self
- Radius: 10 m / Expression error: Unrecognized word "radius". ft
- Duration: Until Long rest
- Concentration
Action + 2Ki Points
Shadow Arts: Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
- Range: 18 m / 60 ft
- Radius: 5 m / Expression error: Unrecognized word "radius". ft
- Duration: 10 turns
- Concentration
Action + 2Ki Points
Shadow Arts: Darkvision: Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft.
- Melee: 1.5 m / 5 ft
- Duration: Until Long rest
Action + 2Ki Points
Shadow Arts: Silence: Create a sound-proof sphere. All within are Silenced and Immune toThunder damage.
- Using this spell might turn targets hostile
- Range: 18 m / 60 ft
- Radius: 5 m / Expression error: Unrecognized word "radius". ft
- Duration: 100 turns
- Concentration
Action + 2Ki Points
Cantrip: Minor Illusion: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.
- Range: 18 m / 60 ft
- Duration: 10 turns
- Action
Level 5
Cloak of Shadows: Wrap yourself in shadows to become Invisible if you are obscured.
- Area must be Lightly or Heavily Obscured.
- !invisibility ends early if you attack, cast another spell, take an action, or take damage.
- Range: Self
- Duration: 10 turns
- Action
Level 6
Shadow Step: Teleport from shadow to shadow. Afterwards, you have Advantage on your next meleeAttack roll.
- Shadow Step(Condition): Affected entity has Advantage on your next meleeAttack roll.
- Duration: 1 turn
- Area must be Lightly or Heavily Obscured.
- Range: 18 m / 60 ft
- Bonus action
Level 11
Shadow Strike: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Must be Invisible or Sneaking
- Range: 9 m / 30 ft
- Attack Roll
- Damage:1d8 (1~8) + Strength or Dexterity modifier Physical damage+3d8 (3~24) Psychic damage
Action + 3Ki Points
Shadow Strike: Unarmed: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Must be Invisible or Sneaking
- Range: 9 m / 30 ft
- Attack Roll
- Damage:1d8 (1~8) + Strength or Dexterity modifier Bludgeoning damage+3d8 (3~24) Psychic damage
Action + 3Ki Points