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[[File:Frenzy Icon.png|frameless|right]]
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
[[Category:Class Actions]][[Category:Bonus Actions]]
| type = classaction
'''Frenzy''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities.
| summary = '''Frenzy''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities.
 
| description = Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.
== Description ==
Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.


You gain the use of {{SmallIcon|Frenzied Strike Icon.png}} [[Frenzied Strike]] and {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]]. You can also use an [[Improvised Melee Weapon]] as a bonus action.
You gain the use of {{SmallIcon|Frenzied Strike Icon.png}} [[Frenzied Strike]] and {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]]. You can also use an [[Improvised Melee Weapon]] as a bonus action.


Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.
Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.
 
| image = Frenzy Icon.png
== Properties ==
| cost = rage:1, bonus
{{InfoBlob|{{action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| concentration =
 
| damage =
* {{Range|Self}}
| damage2 =
* ''Only available in combat''
| attack roll =
 
| recharge =
{| role="presentation" class="wikitable mw-collapsible"
| duration =
| <strong>[[File:Frenzied Condition Icon.webp|frameless|upright=0.12]] Frenzied</strong>
| range = self
|-
| aoe =  
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| aoe m =
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
| aoe ft =
* Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
| save =
* Cannot cast or concentrate on [[Spells|spells]].
| additional = ''Only available in combat''
* Frenzy ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
| higherlevels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''.
|}
| condition = Frenzied
 
| condition duration = 10
== At Higher Levels ==
| class learns at level 3 = Berserker
At level 9, the bonus damage to attacks granted by Frenzy increases to +3.
| notes =
}}
{{BarbarianNavbox}}

Revision as of 10:59, 8 September 2023

Template:Up to date
Frenzy Icon.png

Frenzy is a Berserker Barbarian Bonus Action. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities.

Description

Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.

You gain the use of Frenzied Strike and Enraged Throw. You can also use an Improvised Melee Weapon as a bonus action.

Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Cost:
Rage Charge + Bonus action
Details:
 Range: Self

Only available in combat

Condition: Frenzied

Frenzied Frenzied

Duration: 10 turns

  • Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
  • Cannot cast or concentrate on spells.

How to learn

Classes: