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Primal Stampede: Difference between revisions

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{{WeaponActionPage
{{Action Page
| weapons = Rage: Elk Heart
| summary = '''Primal Stampede''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Elk Heart}}, allowing you charge in a line dealing damage to all enemies and knocking them prone.
| description = Charge forward, attacking all hostile creatures in your way. Deals {{DamageText|1d4 {{DamageModifier|Strength}}|Bludgeoning}} damage and knocks targets {{Cond|Prone}}.
| description = Charge forward, attacking all hostile creatures in your way. Deals {{DamageText|1d4 {{DamageModifier|Strength}}|Bludgeoning}} damage and knocks targets {{Cond|Prone}}.


Available only when {{Cond|Rage|Raging}}.
Available only when {{Cond|Rage|Raging}}.
| cost = action, movement
| cost = action
| damage = 1d4
| cost2 = movement
| damage type = Bludgeoning
| damage = amounttext:1d4 + Strength modifier, type:Bludgeoning
| damage modifier = Strength
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30

Revision as of 05:57, 21 November 2023

Primal Stampede is a Wildheart Wildheart action only available while using Rage: Elk Heart Rage: Elk Heart, allowing you charge in a line dealing damage to all enemies and knocking them prone.

Description

Charge forward, attacking all hostile creatures in your way. Deals 1d4 + Strength modifierDamage TypesBludgeoning damage and knocks targets Prone Prone.

Available only when Raging Raging.

Properties

Cost:
Action
Damage:
1d4 + Strength modifier Damage TypesBludgeoning
Details:
Attack roll
 Range: 9 m / 30 ft

Condition: Prone

Prone Prone

Duration: 2 turns

How to learn

(Information not yet added.)

Notes

  • There is no Saving throw to avoid being knocked Prone Prone.
  • Hits all enemies within a 2 m / 7 ft radius along the charge path.
  • Uses an unarmed attack roll and hence benefits from the Tavern Brawler feat to greatly improve the chance to hit.